Ceaseless Edge
CEASELESSEDGE
The user slashes its shell blade at the target. Shell splinters left behind remain scattered under the target as spikes.
[WIP: Now sets up their respective hazards even if the user were to faint to something like Rough Skin]
[WIP: Now sets up their respective hazards even if the user were to faint to something like Rough Skin]
Move Stats
Power: 65
Accuracy: 90
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x221
Effect: 0%
Flags