Encore
ENCORE
The user compels the target to keep using the move that was encored for three turns.
[WIP: Now properly applies priority to moves (See how Champions handles this)]
[WIP: Now properly applies priority to moves (See how Champions handles this)]
Move Stats
Power: 0
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0BC
Effect: 0%
Flags