Showing 1104 moves
PSYCHIC
special
Eerie Spell
[ EERIESPELL ]
#227
The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move.
Move Stats
Power: 80
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x214
Effect: 0%
Flags
NORMAL
physical
Egg Bomb
[ EGGBOMB ]
#228
A large egg is hurled at the target with maximum force to inflict damage.
Move Stats
Power: 100
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
ELECTRIC
status
Electric Terrain
[ ELECTRICTERRAIN ]
#229
The user electrifies the ground for five turns, turning the battlefield into Electric Terrain.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x134
Effect: 0%
Flags
ELECTRIC
status
Electrify
[ ELECTRIFY ]
#230
If the target is hit before using its own move, the target's move becomes Electric-type.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x153
Effect: 0%
Flags
ELECTRIC
special
Electro Ball
[ ELECTROBALL ]
#231
The user hurls an electric orb. The faster the user is than the target, the greater the power.
Move Stats
Power: 1
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x099
Effect: 0%
Flags
ELECTRIC
special
Electro Drift
[ ELECTRODRIFT ]
#232
The user races forward at ultrafast speeds. Deals more damage if it's a supereffective hit.
Move Stats
Power: 100
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x260
Effect: 0%
Flags
ELECTRIC
special
Electro Shot
[ ELECTROSHOT ]
#233
First turn boost Sp.Atk, second turn attack the target. No charge during rain.
Move Stats
Power: 130
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x203
Effect: 0%
Flags
ELECTRIC
special
Electroweb
[ ELECTROWEB ]
#234
The user attacks and captures opposing Pokémon using an electric net, lowering their Speed stat.
Move Stats
Power: 55
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x044
Effect: 100%
Flags
DARK
status
Embargo
[ EMBARGO ]
#235
Prevents the target from using its item and its Trainer from using items on it for five turns.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0F8
Effect: 0%
Flags
FIRE
special
Ember
[ EMBER ]
#236
The target is attacked with small flames. This may also leave the target with a burn.
Move Stats
Power: 40
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 10%
Flags
NUCLEAR
physical
Emergency Exit
[ EMERGENCYEXIT ]
#237
Performing an emergency move, the user rushes back to switch places with a party Pokémon in waiting.
Move Stats
Power: 50
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0EE
Effect: 0%
Flags
NORMAL
status
Encore
[ ENCORE ]
#238
The user compels the target to keep using the move that was encored for three turns.
Move Stats
Power: 0
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0BC
Effect: 0%
NORMAL
physical
Endeavor
[ ENDEAVOR ]
#239
This attack move cuts down the target's HP to equal the user's HP.
Move Stats
Power: 1
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x06E
Effect: 0%
Flags
NORMAL
status
Endure
[ ENDURE ]
#240
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0E8
Effect: 0%
Flags
GRASS
special
Energy Ball
[ ENERGYBALL ]
#241
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x046
Effect: 10%
Flags
NORMAL
status
Entrainment
[ ENTRAINMENT ]
#242
Forces the target to mimic an odd dance. The target's Ability becomes the same as the user's.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x066
Effect: 0%
Flags
FIRE
special
Eruption
[ ERUPTION ]
#243
The user attacks the targets with explosive fury. The lower the user's HP, the lower the power.
Move Stats
Power: 150
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x08B
Effect: 0%
Flags
PSYCHIC
special
Esper Wing
[ ESPERWING ]
#244
The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. Critical hits land more easily too.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01F
Effect: 100%
Flags
DRAGON
special
Eternabeam
[ ETERNABEAM ]
#245
This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.
Move Stats
Power: 160
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
NORMAL
status
Ex. Evoboost
[ EXTREMEEVOBOOST ]
#250
The user, Eevee, gets energy from its evolved friends and boosts all of its stats sharply.
Move Stats
Power: 0
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: User
Func: 0x804
Effect: 0%
Flags
PSYCHIC special
Eerie Spell
EERIESPELL
The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move.
Power
80
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x214
soundmove
#227
NORMAL physical
Egg Bomb
EGGBOMB
A large egg is hurled at the target with maximum force to inflict damage.
Power
100
Accuracy
85
PP
10
Priority
0
Target: SingleNonUser
Func: 0x000
throwmove
#228
ELECTRIC status
Electric Terrain
ELECTRICTERRAIN
The user electrifies the ground for five turns, turning the battlefield into Electric Terrain.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x134
#229
ELECTRIC status
Electrify
ELECTRIFY
If the target is hit before using its own move, the target's move becomes Electric-type.
Power
0
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: 0x153
#230
ELECTRIC special
Electro Ball
ELECTROBALL
The user hurls an electric orb. The faster the user is than the target, the greater the power.
Power
1
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x099
#231
ELECTRIC special
Electro Drift
ELECTRODRIFT
The user races forward at ultrafast speeds. Deals more damage if it's a supereffective hit.
Power
100
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x260
#232
ELECTRIC special
Electro Shot
ELECTROSHOT
First turn boost Sp.Atk, second turn attack the target. No charge during rain.
Power
130
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x203
#233
ELECTRIC special
Electroweb
ELECTROWEB
The user attacks and captures opposing Pokémon using an electric net, lowering their Speed stat.
Power
55
Accuracy
95
PP
15
Priority
0
Target: SingleNonUser
Func: 0x044
Effect: 100%
#234
DARK status
Embargo
EMBARGO
Prevents the target from using its item and its Trainer from using items on it for five turns.
Power
0
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0F8
magiccoat
#235
FIRE special
Ember
EMBER
The target is attacked with small flames. This may also leave the target with a burn.
Power
40
Accuracy
100
PP
25
Priority
0
Target: SingleNonUser
Func: 0x00A
Effect: 10%
burnmove
#236
NUCLEAR physical
Emergency Exit
EMERGENCYEXIT
Performing an emergency move, the user rushes back to switch places with a party Pokémon in waiting.
Power
50
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0EE
contact
#237
NORMAL status
Encore
ENCORE
The user compels the target to keep using the move that was encored for three turns.
Power
0
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x0BC
magiccoat moverestrictionmove
#238
NORMAL physical
Endeavor
ENDEAVOR
This attack move cuts down the target's HP to equal the user's HP.
Power
1
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x06E
contact
#239
NORMAL status
Endure
ENDURE
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x0E8
#240
GRASS special
Energy Ball
ENERGYBALL
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x046
Effect: 10%
#241
NORMAL status
Entrainment
ENTRAINMENT
Forces the target to mimic an odd dance. The target's Ability becomes the same as the user's.
Power
0
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x066
magiccoat
#242
FIRE special
Eruption
ERUPTION
The user attacks the targets with explosive fury. The lower the user's HP, the lower the power.
Power
150
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x08B
launchermove
#243
PSYCHIC special
Esper Wing
ESPERWING
The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. Critical hits land more easily too.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x01F
Effect: 100%
highcrit
#244
DRAGON special
Eternabeam
ETERNABEAM
This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.
Power
160
Accuracy
90
PP
5
Priority
0
Target: SingleNonUser
Func: 0x0C2
launchermove beammove
#245
NORMAL status
Ex. Evoboost
EXTREMEEVOBOOST
The user, Eevee, gets energy from its evolved friends and boosts all of its stats sharply.
Power
0
Accuracy
0
PP
0
Priority
0
Target: User
Func: 0x804
zmove
#250