Showing 1104 moves
NORMAL
special
Terrain Pulse
[ TERRAINPULSE ]
#945
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x206
Effect: 0%
Flags
DARK
PHYSICAL
Terror Charge
[ TERRORCHARGE ]
#1076
The user charges the target using it's fangs. This may leave the target bleeding. Power is doubled if the target is switching out.
Move Stats
Power: 65
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 50%
DARK
PHYSICAL
Testmove
[ TEST ]
#1042
This is a test
Move Stats
Power: 100
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: AllOpposing
Func: 0x000
Effect: 0%
DARK
physical
Thief
[ THIEF ]
#946
The user attacks and steals the target's item. The item cannot be stolen if the user is holding one already.
Move Stats
Power: 60
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0F1
Effect: 0%
GROUND
physical
Thousand Waves
[ THOUSANDWAVES ]
#948
The user attacks with a wave that crawls along the ground. Those hit can't flee from battle.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x155
Effect: 0%
Flags
GROUND
physical
ThousandArrows
[ THOUSANDARROWS ]
#947
This move also hits opposing Pokémon in the air. Those Pokémon are knocked down to the ground.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x11C
Effect: 0%
Flags
NORMAL
physical
Thrash
[ THRASH ]
#949
The user rampages and attacks for two to three turns. The user then becomes confused.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: RandomOpposing
Func: 0x0D2
Effect: 0%
Flags
DARK
physical
Throat Chop
[ THROATCHOP ]
#950
The user attacks the target's throat. The target cannot use sound-based moves for two turns.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x173
Effect: 0%
Flags
ELECTRIC
special
Thunder
[ THUNDER ]
#951
A wicked thunderbolt is dropped on the target. This may also leave the target with paralysis.
Move Stats
Power: 110
Accuracy: 70
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x008
Effect: 30%
ELECTRIC
special
Thunder Cage
[ THUNDERCAGE ]
#953
The user traps the target in a cage of sparking electricity for four to five turns.
Move Stats
Power: 80
Accuracy: 90
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
ELECTRIC
special
Thunder Clap
[ THUNDERCLAP ]
#954
User attacks first. It fails if the target is not readying a damaging move.
Move Stats
Power: 70
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x116
Effect: 0%
ELECTRIC
physical
Thunder Fang
[ THUNDERFANG ]
#955
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Move Stats
Power: 65
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x009
Effect: 10%
ELECTRIC
physical
Thunder Punch
[ THUNDERPUNCH ]
#957
The target is punched with an electrified fist. This may also leave the target with paralysis.
Move Stats
Power: 75
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
ELECTRIC
special
Thunder Shock
[ THUNDERSHOCK ]
#958
A jolt of electricity crashes down on the target. This may also leave the target with paralysis.
Move Stats
Power: 40
Accuracy: 100
PP: 30
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
ELECTRIC
status
Thunder Wave
[ THUNDERWAVE ]
#959
The user launches a weak jolt of electricity that paralyzes the target.
Move Stats
Power: 0
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 0%
ELECTRIC
special
Thunderbolt
[ THUNDERBOLT ]
#952
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Move Stats
Power: 90
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
FIGHTING
physical
Thunderous Kick
[ THUNDEROUSKICK ]
#956
The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x043
Effect: 100%
NORMAL
status
Tickle
[ TICKLE ]
#960
The user tickles the target into laughing, reducing its Attack and Defense stats.
Move Stats
Power: 0
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x04A
Effect: 0%
Flags
NORMAL
status
Tidy Up
[ TIDYUP ]
#961
The user tidies up and removes all entry hazards and Substitute. Also boosts the user's Attack and Speed stats.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x259
Effect: 100%
Flags
QMARKS
physical
TM24
[ TM24 ]
#962
h POKé0.33333e ParALyz
Move Stats
Power: 90
Accuracy: 31
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 30%
Flags
NORMAL special
Terrain Pulse
TERRAINPULSE
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
Power
50
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x206
launchermove
#945
DARK PHYSICAL
Terror Charge
TERRORCHARGE
The user charges the target using it's fangs. This may leave the target bleeding. Power is doubled if the target is switching out.
Power
65
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: TBA
Effect: 50%
bitemove contact bleedmove WIP
#1076
DARK PHYSICAL
Testmove
TEST
This is a test
Power
100
Accuracy
100
PP
15
Priority
0
Target: AllOpposing
Func: 0x000
snatchable soundmove magiccoat
#1042
DARK physical
Thief
THIEF
The user attacks and steals the target's item. The item cannot be stolen if the user is holding one already.
Power
60
Accuracy
100
PP
25
Priority
0
Target: SingleNonUser
Func: 0x0F1
contact nonmirror
#946
GROUND physical
Thousand Waves
THOUSANDWAVES
The user attacks with a wave that crawls along the ground. Those hit can't flee from battle.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x155
#948
GROUND physical
ThousandArrows
THOUSANDARROWS
This move also hits opposing Pokémon in the air. Those Pokémon are knocked down to the ground.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x11C
#947
NORMAL physical
Thrash
THRASH
The user rampages and attacks for two to three turns. The user then becomes confused.
Power
120
Accuracy
100
PP
10
Priority
0
Target: RandomOpposing
Func: 0x0D2
contact
#949
DARK physical
Throat Chop
THROATCHOP
The user attacks the target's throat. The target cannot use sound-based moves for two turns.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x173
contact
#950
ELECTRIC special
Thunder
THUNDER
A wicked thunderbolt is dropped on the target. This may also leave the target with paralysis.
Power
110
Accuracy
70
PP
10
Priority
0
Target: SingleNonUser
Func: 0x008
Effect: 30%
paralysismove
#951
ELECTRIC special
Thunder Cage
THUNDERCAGE
The user traps the target in a cage of sparking electricity for four to five turns.
Power
80
Accuracy
90
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0CF
#953
ELECTRIC special
Thunder Clap
THUNDERCLAP
User attacks first. It fails if the target is not readying a damaging move.
Power
70
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x116
highprioritymove
#954
ELECTRIC physical
Thunder Fang
THUNDERFANG
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Power
65
Accuracy
95
PP
15
Priority
0
Target: SingleNonUser
Func: 0x009
Effect: 10%
contact bitemove flinchmove paralysismove
#955
ELECTRIC physical
Thunder Punch
THUNDERPUNCH
The target is punched with an electrified fist. This may also leave the target with paralysis.
Power
75
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 10%
contact punchmove paralysismove
#957
ELECTRIC special
Thunder Shock
THUNDERSHOCK
A jolt of electricity crashes down on the target. This may also leave the target with paralysis.
Power
40
Accuracy
100
PP
30
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 10%
paralysismove
#958
ELECTRIC status
Thunder Wave
THUNDERWAVE
The user launches a weak jolt of electricity that paralyzes the target.
Power
0
Accuracy
90
PP
20
Priority
0
Target: SingleNonUser
Func: 0x007
magiccoat paralysismove
#959
ELECTRIC special
Thunderbolt
THUNDERBOLT
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Power
90
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 10%
paralysismove
#952
FIGHTING physical
Thunderous Kick
THUNDEROUSKICK
The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x043
Effect: 100%
contact bypassprotect kickingmove
#956
NORMAL status
Tickle
TICKLE
The user tickles the target into laughing, reducing its Attack and Defense stats.
Power
0
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x04A
magiccoat
#960
NORMAL status
Tidy Up
TIDYUP
The user tidies up and removes all entry hazards and Substitute. Also boosts the user's Attack and Speed stats.
Power
0
Accuracy
0
PP
10
Priority
0
Target: UserSide
Func: 0x259
Effect: 100%
#961
QMARKS physical
TM24
TM24
h POKé0.33333e ParALyz
Power
90
Accuracy
31
PP
0
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 30%
#962