Pokemon Reborn Reatomized 19.5
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Showing 1104 moves
Terrain Pulse
[ TERRAINPULSE ]
#945
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x206
Effect: 0%
Flags
launchermove
Terror Charge
[ TERRORCHARGE ]
#1076
The user charges the target using it's fangs. This may leave the target bleeding. Power is doubled if the target is switching out.
Move Stats
Power: 65
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 50%
Flags
bitemove
contact
bleedmove
WIP
Testmove
[ TEST ]
#1042
This is a test
Move Stats
Power: 100
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: AllOpposing
Func: 0x000
Effect: 0%
Flags
snatchable
soundmove
magiccoat
Thief
[ THIEF ]
#946
The user attacks and steals the target's item. The item cannot be stolen if the user is holding one already.
Move Stats
Power: 60
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0F1
Effect: 0%
Flags
contact
nonmirror
Thousand Waves
[ THOUSANDWAVES ]
#948
The user attacks with a wave that crawls along the ground. Those hit can't flee from battle.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x155
Effect: 0%
Flags
—
ThousandArrows
[ THOUSANDARROWS ]
#947
This move also hits opposing Pokémon in the air. Those Pokémon are knocked down to the ground.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x11C
Effect: 0%
Flags
—
Thrash
[ THRASH ]
#949
The user rampages and attacks for two to three turns. The user then becomes confused.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: RandomOpposing
Func: 0x0D2
Effect: 0%
Flags
contact
Throat Chop
[ THROATCHOP ]
#950
The user attacks the target's throat. The target cannot use sound-based moves for two turns.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x173
Effect: 0%
Flags
contact
Thunder
[ THUNDER ]
#951
A wicked thunderbolt is dropped on the target. This may also leave the target with paralysis.
Move Stats
Power: 110
Accuracy: 70
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x008
Effect: 30%
Flags
paralysismove
Thunder Cage
[ THUNDERCAGE ]
#953
The user traps the target in a cage of sparking electricity for four to five turns.
Move Stats
Power: 80
Accuracy: 90
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
—
Thunder Clap
[ THUNDERCLAP ]
#954
User attacks first. It fails if the target is not readying a damaging move.
Move Stats
Power: 70
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x116
Effect: 0%
Flags
highprioritymove
Thunder Fang
[ THUNDERFANG ]
#955
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Move Stats
Power: 65
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x009
Effect: 10%
Flags
contact
bitemove
flinchmove
paralysismove
Thunder Punch
[ THUNDERPUNCH ]
#957
The target is punched with an electrified fist. This may also leave the target with paralysis.
Move Stats
Power: 75
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
Flags
contact
punchmove
paralysismove
Thunder Shock
[ THUNDERSHOCK ]
#958
A jolt of electricity crashes down on the target. This may also leave the target with paralysis.
Move Stats
Power: 40
Accuracy: 100
PP: 30
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
Flags
paralysismove
Thunder Wave
[ THUNDERWAVE ]
#959
The user launches a weak jolt of electricity that paralyzes the target.
Move Stats
Power: 0
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 0%
Flags
magiccoat
paralysismove
Thunderbolt
[ THUNDERBOLT ]
#952
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Move Stats
Power: 90
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
Flags
paralysismove
Thunderous Kick
[ THUNDEROUSKICK ]
#956
The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x043
Effect: 100%
Flags
contact
bypassprotect
kickingmove
Tickle
[ TICKLE ]
#960
The user tickles the target into laughing, reducing its Attack and Defense stats.
Move Stats
Power: 0
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x04A
Effect: 0%
Flags
magiccoat
Tidy Up
[ TIDYUP ]
#961
The user tidies up and removes all entry hazards and Substitute. Also boosts the user's Attack and Speed stats.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x259
Effect: 100%
Flags
—
TM24
[ TM24 ]
#962
h POKé0.33333e ParALyz
Move Stats
Power: 90
Accuracy: 31
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 30%
Flags
—
Terrain Pulse
TERRAINPULSE
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x206
launchermove
#945
Terror Charge
TERRORCHARGE
The user charges the target using it's fangs. This may leave the target bleeding. Power is doubled if the target is switching out.
Power
65
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
50%
bitemove
contact
bleedmove
WIP
#1076
Testmove
TEST
This is a test
Power
100
Accuracy
100
PP
15
Priority
0
Target:
AllOpposing
Func:
0x000
snatchable
soundmove
magiccoat
#1042
Thief
THIEF
The user attacks and steals the target's item. The item cannot be stolen if the user is holding one already.
Power
60
Accuracy
100
PP
25
Priority
0
Target:
SingleNonUser
Func:
0x0F1
contact
nonmirror
#946
Thousand Waves
THOUSANDWAVES
The user attacks with a wave that crawls along the ground. Those hit can't flee from battle.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x155
#948
ThousandArrows
THOUSANDARROWS
This move also hits opposing Pokémon in the air. Those Pokémon are knocked down to the ground.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x11C
#947
Thrash
THRASH
The user rampages and attacks for two to three turns. The user then becomes confused.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
RandomOpposing
Func:
0x0D2
contact
#949
Throat Chop
THROATCHOP
The user attacks the target's throat. The target cannot use sound-based moves for two turns.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x173
contact
#950
Thunder
THUNDER
A wicked thunderbolt is dropped on the target. This may also leave the target with paralysis.
Power
110
Accuracy
70
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x008
Effect:
30%
paralysismove
#951
Thunder Cage
THUNDERCAGE
The user traps the target in a cage of sparking electricity for four to five turns.
Power
80
Accuracy
90
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0CF
#953
Thunder Clap
THUNDERCLAP
User attacks first. It fails if the target is not readying a damaging move.
Power
70
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x116
highprioritymove
#954
Thunder Fang
THUNDERFANG
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Power
65
Accuracy
95
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x009
Effect:
10%
contact
bitemove
flinchmove
paralysismove
#955
Thunder Punch
THUNDERPUNCH
The target is punched with an electrified fist. This may also leave the target with paralysis.
Power
75
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
10%
contact
punchmove
paralysismove
#957
Thunder Shock
THUNDERSHOCK
A jolt of electricity crashes down on the target. This may also leave the target with paralysis.
Power
40
Accuracy
100
PP
30
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
10%
paralysismove
#958
Thunder Wave
THUNDERWAVE
The user launches a weak jolt of electricity that paralyzes the target.
Power
0
Accuracy
90
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x007
magiccoat
paralysismove
#959
Thunderbolt
THUNDERBOLT
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Power
90
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
10%
paralysismove
#952
Thunderous Kick
THUNDEROUSKICK
The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x043
Effect:
100%
contact
bypassprotect
kickingmove
#956
Tickle
TICKLE
The user tickles the target into laughing, reducing its Attack and Defense stats.
Power
0
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x04A
magiccoat
#960
Tidy Up
TIDYUP
The user tidies up and removes all entry hazards and Substitute. Also boosts the user's Attack and Speed stats.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
UserSide
Func:
0x259
Effect:
100%
#961
TM24
TM24
h POKé0.33333e ParALyz
Power
90
Accuracy
31
PP
0
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
30%
#962
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