Showing 1104 moves
DARK
physical
Wicked Blow
[ WICKEDBLOW ]
#1021
The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit.
Move Stats
Power: 80
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A0
Effect: 0%
DARK
physical
Wicked Torque
[ WICKEDTORQUE ]
#1022
Damages the target. May lower the opponent's Attack.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x042
Effect: 30%
Flags
ROCK
status
Wide Guard
[ WIDEGUARD ]
#1023
The user and their allies are protected from wide-ranging attacks for one turn.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0AC
Effect: 0%
ELECTRIC
physical
Wild Charge
[ WILDCHARGE ]
#1025
The user is shrouded in electricity and smashes the target. It also damages the user a little.
Move Stats
Power: 90
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FA
Effect: 0%
Flags
ELECTRIC
special
Wildbolt Storm
[ WILDBOLTSTORM ]
#1024
The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also paralyze the targets.
Move Stats
Power: 100
Accuracy: 80
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 20%
FIRE
status
Will-O-Wisp
[ WILLOWISP ]
#1026
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Move Stats
Power: 0
Accuracy: 85
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 0%
Flags
FLYING
physical
Wing Attack
[ WINGATTACK ]
#1027
The target is struck with large, imposing wings spread wide to inflict damage.
Move Stats
Power: 60
Accuracy: 100
PP: 35
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
NORMAL
status
Wish
[ WISH ]
#1028
One turn after using this move, the user's or their replacement's HP is restored by half the user's max HP.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0D7
Effect: 0%
WATER
status
Withdraw
[ WITHDRAW ]
#1029
The user withdraws their body into their hard shell, raising their Defense stat.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: User
Func: 0x01D
Effect: 0%
PSYCHIC
status
Wonder Room
[ WONDERROOM ]
#1030
The user creates a bizarre area in which Defense and Sp. Def stats are swapped for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x124
Effect: 0%
GRASS
physical
Wood Hammer
[ WOODHAMMER ]
#1031
The user slams their rugged body into the target to attack. This also damages the user quite a lot.
Move Stats
Power: 120
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FB
Effect: 0%
Flags
NORMAL
status
Work Up
[ WORKUP ]
#1032
The user is roused, and their Attack and Sp. Atk stats increase.
Move Stats
Power: 0
Accuracy: 0
PP: 30
Priority: 0
Additional Info
Target: User
Func: 0x027
Effect: 0%
GRASS
STATUS
Worry Seed
[ WORRYSEED ]
#1033
A seed inflicting fear is planted on the target that also changes the target's Ability to Insomnia.
Move Stats
Power: 0
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
NORMAL
physical
Wrap
[ WRAP ]
#1034
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Move Stats
Power: 35
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
NORMAL
special
Wring Out
[ WRINGOUT ]
#1035
The user powerfully wrings the target. The higher the target's HP still is, the greater the power.
Move Stats
Power: 1
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x08C
Effect: 0%
Flags
DRAGON
SPECIAL
Wyrm Wind
[ WYRMWIND ]
#1096
The user launches dragon-infused air bullets at the target.. Hits two to five times. Also lowers the user's Special defense stat but raises it's speed stat.
Move Stats
Power: 25
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
BUG
physical
X-Scissor
[ XSCISSOR ]
#1036
The user slashes by crossing their scythes or claws as if they were a pair of scissors.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
NORMAL
status
Yawn
[ YAWN ]
#1037
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x004
Effect: 0%
Flags
ELECTRIC
special
Zap Cannon
[ ZAPCANNON ]
#1038
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
Move Stats
Power: 120
Accuracy: 50
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 100%
PSYCHIC
physical
Zen Headbutt
[ ZENHEADBUTT ]
#1039
The user focuses their willpower to their head and attacks. It may make the target flinch.
Move Stats
Power: 80
Accuracy: 90
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 20%
DARK physical
Wicked Blow
WICKEDBLOW
The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit.
Power
80
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x0A0
contact punchmove
#1021
DARK physical
Wicked Torque
WICKEDTORQUE
Damages the target. May lower the opponent's Attack.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x042
Effect: 30%
contact
#1022
ROCK status
Wide Guard
WIDEGUARD
The user and their allies are protected from wide-ranging attacks for one turn.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0AC
snatchable nonmirror bypassprotect
#1023
ELECTRIC physical
Wild Charge
WILDCHARGE
The user is shrouded in electricity and smashes the target. It also damages the user a little.
Power
90
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0FA
contact
#1025
ELECTRIC special
Wildbolt Storm
WILDBOLTSTORM
The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also paralyze the targets.
Power
100
Accuracy
80
PP
10
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 20%
windmove paralysismove
#1024
FIRE status
Will-O-Wisp
WILLOWISP
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Power
0
Accuracy
85
PP
15
Priority
0
Target: SingleNonUser
Func: 0x00A
magiccoat
#1026
FLYING physical
Wing Attack
WINGATTACK
The target is struck with large, imposing wings spread wide to inflict damage.
Power
60
Accuracy
100
PP
35
Priority
0
Target: SingleNonUser
Func: 0x000
contact airmove
#1027
NORMAL status
Wish
WISH
One turn after using this move, the user's or their replacement's HP is restored by half the user's max HP.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x0D7
healingmove snatchable nonmirror bypassprotect
#1028
WATER status
Withdraw
WITHDRAW
The user withdraws their body into their hard shell, raising their Defense stat.
Power
0
Accuracy
0
PP
40
Priority
0
Target: User
Func: 0x01D
snatchable nonmirror bypassprotect
#1029
PSYCHIC status
Wonder Room
WONDERROOM
The user creates a bizarre area in which Defense and Sp. Def stats are swapped for five turns.
Power
0
Accuracy
0
PP
10
Priority
0
Target: UserSide
Func: 0x124
bypassprotect
#1030
GRASS physical
Wood Hammer
WOODHAMMER
The user slams their rugged body into the target to attack. This also damages the user quite a lot.
Power
120
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0FB
contact
#1031
NORMAL status
Work Up
WORKUP
The user is roused, and their Attack and Sp. Atk stats increase.
Power
0
Accuracy
0
PP
30
Priority
0
Target: User
Func: 0x027
snatchable nonmirror bypassprotect
#1032
GRASS STATUS
Worry Seed
WORRYSEED
A seed inflicting fear is planted on the target that also changes the target's Ability to Insomnia.
Power
0
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: TBA
magiccoat WIP
#1033
NORMAL physical
Wrap
WRAP
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Power
35
Accuracy
90
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0CF
contact
#1034
NORMAL special
Wring Out
WRINGOUT
The user powerfully wrings the target. The higher the target's HP still is, the greater the power.
Power
1
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x08C
contact
#1035
DRAGON SPECIAL
Wyrm Wind
WYRMWIND
The user launches dragon-infused air bullets at the target.. Hits two to five times. Also lowers the user's Special defense stat but raises it's speed stat.
Power
25
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: TBA
WIP multihitmove launchermove airmove windmove bulletmove
#1096
BUG physical
X-Scissor
XSCISSOR
The user slashes by crossing their scythes or claws as if they were a pair of scissors.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
contact
#1036
NORMAL status
Yawn
YAWN
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x004
magiccoat
#1037
ELECTRIC special
Zap Cannon
ZAPCANNON
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
Power
120
Accuracy
50
PP
5
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 100%
launchermove paralysismove
#1038
PSYCHIC physical
Zen Headbutt
ZENHEADBUTT
The user focuses their willpower to their head and attacks. It may make the target flinch.
Power
80
Accuracy
90
PP
15
Priority
0
Target: SingleNonUser
Func: 0x00F
Effect: 20%
contact fieldmoves flinchmove
#1039