Showing 1308 moves
Splash
[ SPLASH ]
#864
The user just flops and splashes around to no effect at all...
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x001
Effect: 0%
Splishy Splash
[ SPLISHYSPLASH ]
#866
The user attacks opposing Pokémon with a big electrified wave. May paralyze them.
Move Stats
Power: 90
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 30%
Flags
Spooky Spell
[ SPOOKYSPELL ]
#867
Casts an ominous spell on the target, dealing damage and applying Curse.
Move Stats
Power: 60
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x908
Effect: 100%
Flags
—
Spore
[ SPORE ]
#868
The user scatters bursts of spores that induce sleep.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x003
Effect: 0%
Flags
Spotlight
[ SPOTLIGHT ]
#869
The user shines a spotlight on the target so that only it will be attacked during the turn.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 3
Additional Info
Target: SingleNonUser
Func: 0x170
Effect: 0%
Flags
Springtide Storm
[ SPRINGTIDESTORM ]
#870
The user attacks by wrapping targets in fierce winds brimming with love and hate. This may also lower their Attack stats.
Sprinklers
[ SPRINKLERS ]
#1254
The user sprinkles water drops across the field, damaging the opponent and initiating Water Sport.
Move Stats
Power: 30
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: AllNonUser
Func: TBA
Effect: 0%
Flags
Squall Hammer
[ SQUALLHAMMER ]
#1168
The user moves last and hammers the target with a gust of air. This may remove all entry hazards on the field.
Move Stats
Power: 95
Accuracy: 100
PP: 10
Priority: -1
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 50%
Flags
Squeaky Hammer
[ SQUEAKYHAMMER ]
#1146
The user slams the target using it's squeaky hammer. This may also leave the target infatuated.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 20%
Flags
Stabby Swarm
[ STABBYSWARM ]
#871
Traps the target in a swarm of stinging insects for several turns, preventing it from escaping.
Move Stats
Power: 75
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 100%
Flags
—
Stacking Shot
[ STACKINGSHOT ]
#1161
The user attacks in quick jabs. It becomes stronger the more it's used.
Move Stats
Power: 40
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x091
Effect: 0%
Flags
Stalker
[ STALKER ]
#1264
The user stalks the target, preventing them from escape.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Star Burst
[ STARBURST ]
#1094
The user launches a burst of stars at the target. This may cause the target to flinch.
Move Stats
Power: 110
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 30%
Flags
Star Crash
[ STARCRASH ]
#1310
The user shrouds itself in starlight and crashes into the target. This damages the user quite a lot.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FB
Effect: 0%
Flags
Starfall
[ STARFALL ]
#1277
The user rains down a flurry of tiny meteors on the target. It hits the target two to five times in a row.
Move Stats
Power: 25
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0c0
Effect: 0%
Flags
Stealth Rock
[ STEALTHROCK ]
#872
The user lays a trap of levitating stones. The trap hurts opponents that switch into battle.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: OpposingSide
Func: 0x105
Effect: 0%
Steam Eruption
[ STEAMERUPTION ]
#873
Immerses the target in superheated steam. This may also leave the target with a burn.
Move Stats
Power: 110
Accuracy: 95
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 30%
Flags
Steamroller
[ STEAMROLLER ]
#874
The user crushes the target by rolling over it. This may also make the target flinch.
Move Stats
Power: 65
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x010
Effect: 30%
Flags
Steel Beam
[ STEELBEAM ]
#875
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Move Stats
Power: 140
Accuracy: 95
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x215
Effect: 0%
Flags
Steel Roller
[ STEELROLLER ]
#876
The user attacks while destroying temporary terrain. This move fails when there is no terrain.
Move Stats
Power: 130
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x201
Effect: 0%
Flags
Splash
SPLASH
The user just flops and splashes around to no effect at all...
Power
0
Accuracy
0
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x001
nonmirror
bypassprotect
gravityblocked
#864
Splishy Splash
SPLISHYSPLASH
The user attacks opposing Pokémon with a big electrified wave. May paralyze them.
Power
90
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
30%
nonmirror
paralysismove
#866
Spooky Spell
SPOOKYSPELL
Casts an ominous spell on the target, dealing damage and applying Curse.
Power
60
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x908
Effect:
100%
#867
Spore
SPORE
The user scatters bursts of spores that induce sleep.
Power
0
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x003
magiccoat
powdermove
#868
Spotlight
SPOTLIGHT
The user shines a spotlight on the target so that only it will be attacked during the turn.
Power
0
Accuracy
0
PP
15
Priority
3
Target:
SingleNonUser
Func:
0x170
healingmove
nonmirror
magiccoat
#869
Springtide Storm
SPRINGTIDESTORM
The user attacks by wrapping targets in fierce winds brimming with love and hate. This may also lower their Attack stats.
Power
100
Accuracy
80
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x042
Effect:
30%
windmove
WIP
#870
Sprinklers
SPRINKLERS
The user sprinkles water drops across the field, damaging the opponent and initiating Water Sport.
Power
30
Accuracy
100
PP
10
Priority
0
Target:
AllNonUser
Func:
TBA
WIP
#1254
Squall Hammer
SQUALLHAMMER
The user moves last and hammers the target with a gust of air. This may remove all entry hazards on the field.
Power
95
Accuracy
100
PP
10
Priority
-1
Target:
SingleNonUser
Func:
TBA
Effect:
50%
contact
hammermove
#1168
Squeaky Hammer
SQUEAKYHAMMER
The user slams the target using it's squeaky hammer. This may also leave the target infatuated.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
20%
contact
WIP
hammermove
infatuationmove
#1146
Stabby Swarm
STABBYSWARM
Traps the target in a swarm of stinging insects for several turns, preventing it from escaping.
Power
75
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0CF
Effect:
100%
#871
Stacking Shot
STACKINGSHOT
The user attacks in quick jabs. It becomes stronger the more it's used.
Power
40
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x091
contact
#1161
Stalker
STALKER
The user stalks the target, preventing them from escape.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
perfectaccuracymove
WIP
#1264
Star Burst
STARBURST
The user launches a burst of stars at the target. This may cause the target to flinch.
Power
110
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
30%
flinchmove
launchermove
#1094
Star Crash
STARCRASH
The user shrouds itself in starlight and crashes into the target. This damages the user quite a lot.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0FB
contact
RECOILMOVE
#1310
Starfall
STARFALL
The user rains down a flurry of tiny meteors on the target. It hits the target two to five times in a row.
Power
25
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0c0
multihitmove
contact
#1277
Stealth Rock
STEALTHROCK
The user lays a trap of levitating stones. The trap hurts opponents that switch into battle.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
OpposingSide
Func:
0x105
nonmirror
bypassprotect
magiccoat
hazardmove
#872
Steam Eruption
STEAMERUPTION
Immerses the target in superheated steam. This may also leave the target with a burn.
Power
110
Accuracy
95
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x00A
Effect:
30%
launchermove
burnmove
#873
Steamroller
STEAMROLLER
The user crushes the target by rolling over it. This may also make the target flinch.
Power
65
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x010
Effect:
30%
contact
flinchmove
#874
Steel Beam
STEELBEAM
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Power
140
Accuracy
95
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x215
launchermove
beammove
RECOILMOVE
#875
Steel Roller
STEELROLLER
The user attacks while destroying temporary terrain. This move fails when there is no terrain.
Power
130
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x201
contact
fieldmoves
#876