Showing 1308 moves
ROCK
status
Wide Guard
[ WIDEGUARD ]
#1023
The user and their allies are protected from wide-ranging attacks for one turn.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 3
Additional Info
Target: BothSides
Func: 0x0AC
Effect: 0%
ELECTRIC
PHYSICAL
Wild Charge
[ WILDCHARGE ]
#1025
The user is shrouded in electricity and smashes the target. It also damages the user a little.
Move Stats
Power: 90
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FA
Effect: 20%
NORMAL
PHYSICAL
Wild Swing
[ WILDSWING ]
#1143
The user swings it's arms like hammers at the target. This knocks away the target, and a different Pokémon is dragged out. Ends the battle in the wild.
Move Stats
Power: 60
Accuracy: 100
PP: 20
Priority: -6
Additional Info
Target: SingleNonUser
Func: 0x0EC
Effect: 0%
ELECTRIC
special
Wildbolt Storm
[ WILDBOLTSTORM ]
#1024
The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also paralyze the targets.
Move Stats
Power: 100
Accuracy: 80
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 20%
FIRE
status
Will-O-Wisp
[ WILLOWISP ]
#1026
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Move Stats
Power: 0
Accuracy: 85
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 0%
Flags
FLYING
PHYSICAL
Wind Ride
[ WINDRIDE ]
#1256
The user rides the wind to strike at the target. This move deals double damage in Strong Winds, and raises the user's Speed in Tailwind.
Move Stats
Power: 40
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
FLYING
physical
Wing Attack
[ WINGATTACK ]
#1027
The target is struck with large, imposing wings spread wide to inflict damage.
Move Stats
Power: 60
Accuracy: 100
PP: 35
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
ELECTRIC
PHYSICAL
Wing Clipper
[ WINGCLIPPER ]
#1314
The user strikes the target with lightning. Flying Pokémon fall to the ground when hit.
Move Stats
Power: 120
Accuracy: 80
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
NORMAL
status
Wish
[ WISH ]
#1028
One turn after using this move, the user's or their replacement's HP is restored by half the user's max HP.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0D7
Effect: 0%
WATER
status
Withdraw
[ WITHDRAW ]
#1029
The user withdraws their body into their hard shell, raising their Defense stat.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: User
Func: 0x01D
Effect: 0%
PSYCHIC
status
Wonder Room
[ WONDERROOM ]
#1030
The user creates a bizarre area in which Defense and Sp. Def stats are swapped for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x124
Effect: 0%
GRASS
physical
Wood Hammer
[ WOODHAMMER ]
#1031
The user slams their rugged body into the target to attack. This also damages the user quite a lot.
Move Stats
Power: 120
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FB
Effect: 0%
NORMAL
status
Work Up
[ WORKUP ]
#1032
The user is roused, and their Attack and Sp. Atk stats increase.
Move Stats
Power: 0
Accuracy: 0
PP: 30
Priority: 0
Additional Info
Target: User
Func: 0x027
Effect: 0%
PSYCHIC
SPECIAL
Wormhole
[ WORMHOLE ]
#1179
The user rips a hole in space- always striking first.
Move Stats
Power: 40
Accuracy: 100
PP: 10
Priority: 1
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
GRASS
STATUS
Worry Seed
[ WORRYSEED ]
#1033
A seed inflicting fear is planted on the target that also changes the target's Ability to Insomnia.
Move Stats
Power: 0
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
NORMAL
physical
Wrap
[ WRAP ]
#1034
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Move Stats
Power: 35
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
NORMAL
special
Wring Out
[ WRINGOUT ]
#1035
The user powerfully wrings the target. The higher the target's HP still is, the greater the power.
Move Stats
Power: 1
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x08C
Effect: 0%
Flags
DRAGON
SPECIAL
Wyrm Wind
[ WYRMWIND ]
#1096
The user launches dragon-infused air bullets at the target.. Hits two to five times. Also lowers the user's Special defense stat but raises it's speed stat.
Move Stats
Power: 25
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
BUG
PHYSICAL
X-Scissor
[ XSCISSOR ]
#1036
The user slashes by crossing their scythes or claws as if they were a pair of scissors.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
NORMAL
status
Yawn
[ YAWN ]
#1037
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x004
Effect: 0%
Flags
ROCK status
Wide Guard
WIDEGUARD
The user and their allies are protected from wide-ranging attacks for one turn.
Power
0
Accuracy
0
PP
10
Priority
3
Target: BothSides
Func: 0x0AC
snatchable nonmirror bypassprotect
#1023
ELECTRIC PHYSICAL
Wild Charge
WILDCHARGE
The user is shrouded in electricity and smashes the target. It also damages the user a little.
Power
90
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0FA
Effect: 20%
contact paralysismove WIP RECOILMOVE
#1025
NORMAL PHYSICAL
Wild Swing
WILDSWING
The user swings it's arms like hammers at the target. This knocks away the target, and a different Pokémon is dragged out. Ends the battle in the wild.
Power
60
Accuracy
100
PP
20
Priority
-6
Target: SingleNonUser
Func: 0x0EC
contact nonmirror hammermove
#1143
ELECTRIC special
Wildbolt Storm
WILDBOLTSTORM
The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also paralyze the targets.
Power
100
Accuracy
80
PP
10
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 20%
windmove paralysismove
#1024
FIRE status
Will-O-Wisp
WILLOWISP
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Power
0
Accuracy
85
PP
15
Priority
0
Target: SingleNonUser
Func: 0x00A
magiccoat
#1026
FLYING PHYSICAL
Wind Ride
WINDRIDE
The user rides the wind to strike at the target. This move deals double damage in Strong Winds, and raises the user's Speed in Tailwind.
Power
40
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: TBA
WIP airmove windmove contact
#1256
FLYING physical
Wing Attack
WINGATTACK
The target is struck with large, imposing wings spread wide to inflict damage.
Power
60
Accuracy
100
PP
35
Priority
0
Target: SingleNonUser
Func: 0x000
contact airmove
#1027
ELECTRIC PHYSICAL
Wing Clipper
WINGCLIPPER
The user strikes the target with lightning. Flying Pokémon fall to the ground when hit.
Power
120
Accuracy
80
PP
15
Priority
0
Target: SingleNonUser
Func: TBA
bypassflight contact
#1314
NORMAL status
Wish
WISH
One turn after using this move, the user's or their replacement's HP is restored by half the user's max HP.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x0D7
healingmove snatchable nonmirror bypassprotect
#1028
WATER status
Withdraw
WITHDRAW
The user withdraws their body into their hard shell, raising their Defense stat.
Power
0
Accuracy
0
PP
40
Priority
0
Target: User
Func: 0x01D
snatchable nonmirror bypassprotect
#1029
PSYCHIC status
Wonder Room
WONDERROOM
The user creates a bizarre area in which Defense and Sp. Def stats are swapped for five turns.
Power
0
Accuracy
0
PP
10
Priority
0
Target: UserSide
Func: 0x124
bypassprotect
#1030
GRASS physical
Wood Hammer
WOODHAMMER
The user slams their rugged body into the target to attack. This also damages the user quite a lot.
Power
120
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0FB
contact hammermove RECOILMOVE
#1031
NORMAL status
Work Up
WORKUP
The user is roused, and their Attack and Sp. Atk stats increase.
Power
0
Accuracy
0
PP
30
Priority
0
Target: User
Func: 0x027
snatchable nonmirror bypassprotect
#1032
PSYCHIC SPECIAL
Wormhole
WORMHOLE
The user rips a hole in space- always striking first.
Power
40
Accuracy
100
PP
10
Priority
1
Target: SingleNonUser
Func: 0x000
#1179
GRASS STATUS
Worry Seed
WORRYSEED
A seed inflicting fear is planted on the target that also changes the target's Ability to Insomnia.
Power
0
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: TBA
magiccoat WIP
#1033
NORMAL physical
Wrap
WRAP
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Power
35
Accuracy
90
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0CF
contact
#1034
NORMAL special
Wring Out
WRINGOUT
The user powerfully wrings the target. The higher the target's HP still is, the greater the power.
Power
1
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x08C
contact
#1035
DRAGON SPECIAL
Wyrm Wind
WYRMWIND
The user launches dragon-infused air bullets at the target.. Hits two to five times. Also lowers the user's Special defense stat but raises it's speed stat.
Power
25
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: TBA
WIP multihitmove launchermove airmove windmove bulletmove
#1096
BUG PHYSICAL
X-Scissor
XSCISSOR
The user slashes by crossing their scythes or claws as if they were a pair of scissors.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
contact highcrit
#1036
NORMAL status
Yawn
YAWN
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x004
magiccoat
#1037