Showing 1453 moves
DARK
SPECIAL
Vexing Void
[ VEXINGVOID ]
#1341
The user unleashes a devastating attack at the foe. This may lower the target's Special Defense stat.
Move Stats
Power: 110
Accuracy: 85
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
NORMAL
physical
Vice Grip
[ VISEGRIP ]
#1000
The target is gripped and squeezed from both sides to inflict damage.
Move Stats
Power: 55
Accuracy: 100
PP: 30
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
FIGHTING
status
Victory Dance
[ VICTORYDANCE ]
#998
The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x225
Effect: 0%
POISON
PHYSICAL
Vile Assault
[ VILEASSAULT ]
#1209
A relentless attack that cuts off a target's escape, dealing double damage if they try to switch out.
Move Stats
Power: 90
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x088
Effect: 0%
Flags
GRASS
PHYSICAL
Vine Lash
[ VINELASH ]
#1351
The user lashes out at the opposing side using it's vines. The vines lash out at non Grass-Type target's for four turns.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: AllOpposing
Func: TBA
Effect: 0%
Flags
GRASS
physical
Vine Whip
[ VINEWHIP ]
#999
The target is struck with slender, whiplike vines to inflict damage.
Move Stats
Power: 45
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
POISON
PHYSICAL
Viral Strike
[ VIRALSTRIKE ]
#1178
By hammering the target with its body coated in a strange substance, the user transfers status conditions to the target.
Move Stats
Power: 110
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01B
Effect: 0%
NORMAL
physical
Vise Grip
[ VICEGRIP ]
#997
The target is gripped and squeezed from both sides to inflict damage.
Move Stats
Power: 55
Accuracy: 100
PP: 30
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
FIGHTING
physical
Vital Throw
[ VITALTHROW ]
#1001
The user attacks last. In return, this throw move never misses.
Move Stats
Power: 70
Accuracy: 0
PP: 10
Priority: -1
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
ROCK
PHYSICAL
Volcalith
[ VOLCALITH ]
#1371
The user shatters the ground below the opposing side. Non Rock-Type targets take damage for four turns.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: AllOpposing
Func: TBA
Effect: 0%
Flags
ELECTRIC
PHYSICAL
Volt Bolt
[ VOLTBOLT ]
#1130
The user shoots the target with an electified arrow. This move's power is doubled against paralyzed targets.
Move Stats
Power: 70
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
ELECTRIC
SPECIAL
Volt Crash
[ VOLTCRASH ]
#1355
The user unleashes powerful electric current at the target. This leaves the target paralyzed.
Move Stats
Power: 70
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 100%
ELECTRIC
special
Volt Switch
[ VOLTSWITCH ]
#1002
After making their attack, the user rushes back to switch places with a party Pokémon in waiting.
Move Stats
Power: 70
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0EE
Effect: 0%
Flags
ELECTRIC
PHYSICAL
Volt Tackle
[ VOLTTACKLE ]
#1003
The user attacks in an electrified charge. It damages the user quite a lot and may paralyze the target.
Move Stats
Power: 120
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FD
Effect: 30%
ELECTRIC
PHYSICAL
Wake-Up Shock
[ WAKEUPSHOCK ]
#1208
This attack inflicts big damage on a sleeping target. It also wakes the target up.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x07d
Effect: 0%
Flags
FIGHTING
physical
Wake-Up Slap
[ WAKEUPSLAP ]
#1004
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Move Stats
Power: 70
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x07D
Effect: 0%
Flags
WATER
special
Water Gun
[ WATERGUN ]
#1006
The target is blasted with a forceful shot of water.
Move Stats
Power: 40
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
WATER
PHYSICAL
Water Kunai
[ WATERKUNAI ]
#1061
Throw a fast kunai made of water at the target. Hits two to five times.
Move Stats
Power: 15
Accuracy: 100
PP: 20
Priority: 1
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
WATER
special
Water Pledge
[ WATERPLEDGE ]
#1007
A column of water spouts up. Its power is increased and it can create Fields with other Pledge moves.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x108
Effect: 0%
Flags
WATER
SPECIAL
Water Pulse
[ WATERPULSE ]
#1008
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Move Stats
Power: 60
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x013
Effect: 20%
DARK SPECIAL
Vexing Void
VEXINGVOID
The user unleashes a devastating attack at the foe. This may lower the target's Special Defense stat.
Power
110
Accuracy
85
PP
5
Priority
0
Target: SingleNonUser
Func: TBA
#1341
NORMAL physical
Vice Grip
VISEGRIP
The target is gripped and squeezed from both sides to inflict damage.
Power
55
Accuracy
100
PP
30
Priority
0
Target: SingleNonUser
Func: 0x000
contact
#1000
FIGHTING status
Victory Dance
VICTORYDANCE
The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x225
snatchable nonmirror bypassprotect
#998
POISON PHYSICAL
Vile Assault
VILEASSAULT
A relentless attack that cuts off a target's escape, dealing double damage if they try to switch out.
Power
90
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x088
contact
#1209
GRASS PHYSICAL
Vine Lash
VINELASH
The user lashes out at the opposing side using it's vines. The vines lash out at non Grass-Type target's for four turns.
Power
50
Accuracy
100
PP
10
Priority
0
Target: AllOpposing
Func: TBA
#1351
GRASS physical
Vine Whip
VINEWHIP
The target is struck with slender, whiplike vines to inflict damage.
Power
45
Accuracy
100
PP
25
Priority
0
Target: SingleNonUser
Func: 0x000
contact
#999
POISON PHYSICAL
Viral Strike
VIRALSTRIKE
By hammering the target with its body coated in a strange substance, the user transfers status conditions to the target.
Power
110
Accuracy
90
PP
5
Priority
0
Target: SingleNonUser
Func: 0x01B
hammermove contact
#1178
NORMAL physical
Vise Grip
VICEGRIP
The target is gripped and squeezed from both sides to inflict damage.
Power
55
Accuracy
100
PP
30
Priority
0
Target: SingleNonUser
Func: 0x000
contact
#997
FIGHTING physical
Vital Throw
VITALTHROW
The user attacks last. In return, this throw move never misses.
Power
70
Accuracy
0
PP
10
Priority
-1
Target: SingleNonUser
Func: 0x0A5
contact perfectaccuracymove
#1001
ROCK PHYSICAL
Volcalith
VOLCALITH
The user shatters the ground below the opposing side. Non Rock-Type targets take damage for four turns.
Power
50
Accuracy
100
PP
10
Priority
0
Target: AllOpposing
Func: TBA
#1371
ELECTRIC PHYSICAL
Volt Bolt
VOLTBOLT
The user shoots the target with an electified arrow. This move's power is doubled against paralyzed targets.
Power
70
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: TBA
arrowmove
#1130
ELECTRIC SPECIAL
Volt Crash
VOLTCRASH
The user unleashes powerful electric current at the target. This leaves the target paralyzed.
Power
70
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 100%
paralysismove
#1355
ELECTRIC special
Volt Switch
VOLTSWITCH
After making their attack, the user rushes back to switch places with a party Pokémon in waiting.
Power
70
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0EE
pivotmove
#1002
ELECTRIC PHYSICAL
Volt Tackle
VOLTTACKLE
The user attacks in an electrified charge. It damages the user quite a lot and may paralyze the target.
Power
120
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0FD
Effect: 30%
contact paralysismove RECOILMOVE
#1003
ELECTRIC PHYSICAL
Wake-Up Shock
WAKEUPSHOCK
This attack inflicts big damage on a sleeping target. It also wakes the target up.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x07d
contact
#1208
FIGHTING physical
Wake-Up Slap
WAKEUPSLAP
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Power
70
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x07D
contact
#1004
WATER special
Water Gun
WATERGUN
The target is blasted with a forceful shot of water.
Power
40
Accuracy
100
PP
25
Priority
0
Target: SingleNonUser
Func: 0x000
launchermove
#1006
WATER PHYSICAL
Water Kunai
WATERKUNAI
Throw a fast kunai made of water at the target. Hits two to five times.
Power
15
Accuracy
100
PP
20
Priority
1
Target: SingleNonUser
Func: 0x0C0
slicingmove multihitmove highprioritymove
#1061
WATER special
Water Pledge
WATERPLEDGE
A column of water spouts up. Its power is increased and it can create Fields with other Pledge moves.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x108
#1007
WATER SPECIAL
Water Pulse
WATERPULSE
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Power
60
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: 0x013
Effect: 20%
launchermove WIP perfectaccuracymove
#1008