Showing 1453 moves
Water Shuriken
[ WATERSHURIKEN ]
#1009
The user attacks with throwing stars two to five times in a row. This move always goes first.
Move Stats
Power: 15
Accuracy: 100
PP: 20
Priority: 1
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
Flags
Water Sport
[ WATERSPORT ]
#1010
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: UserSide
Func: 0x09E
Effect: 0%
Flags
—
Water Spout
[ WATERSPOUT ]
#1011
The user spouts water against opposing Pokémon. The lower the user's HP, the lower the power.
Move Stats
Power: 150
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x08B
Effect: 0%
Flags
Waterfall
[ WATERFALL ]
#1005
The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 20%
Flags
Waterlog
[ WATERLOG ]
#1417
The user slows down the target making it move last. This may also leave the target drenched.
Move Stats
Power: 0
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Wave Crash
[ WAVECRASH ]
#1012
The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FB
Effect: 0%
Flags
Weakening Jumpscare
[ WEAKENINGJUMPSCARE ]
#1013
The user jumps out of the shadows to scare the opponent. May flinch or reduce the enemy's Defense stat.
Move Stats
Power: 20
Accuracy: 100
PP: 20
Priority: 1
Additional Info
Target: SingleNonUser
Func: 0x917
Effect: 15%
Flags
Weather Ball
[ WEATHERBALL ]
#1014
This attack move varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLHAIL ]
#1015
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLRAIN ]
#1016
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLSAND ]
#1017
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLSUN ]
#1018
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLTHUNDER ]
#1410
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLWINDY ]
#1411
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLFOG ]
#1412
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Weather Ball
[ WEATHERBALLNUCLEAR ]
#1413
An attack move that varies in power and type depending on the weather.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x087
Effect: 0%
Flags
Web Shot
[ WEBSHOT ]
#1137
The user shoots the target with a tangling arrow leaving Sticky Webs at the target's side. Critical Hits hit more easily.
Move Stats
Power: 75
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Whirling Strikes
[ WHIRLINGSTRIKES ]
#1114
A consecutive air-infused three-kick attack that becomes more powerful with each successful hit.
Move Stats
Power: 20
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0BF
Effect: 0%
Flags
Whirlpool
[ WHIRLPOOL ]
#1019
The user traps the target in a violent swirling whirlpool for four to five turns.
Move Stats
Power: 35
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0D0
Effect: 0%
Flags
Whirlwind
[ WHIRLWIND ]
#1020
The target is blown away, and a different Pokémon is dragged out. Ends the battle in the wild.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: -6
Additional Info
Target: SingleNonUser
Func: 0x0EB
Effect: 0%
Water Shuriken
WATERSHURIKEN
The user attacks with throwing stars two to five times in a row. This move always goes first.
Power
15
Accuracy
100
PP
20
Priority
1
Target:
SingleNonUser
Func:
0x0C0
highprioritymove
WIP
#1009
Water Sport
WATERSPORT
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Power
0
Accuracy
0
PP
15
Priority
0
Target:
UserSide
Func:
0x09E
#1010
Water Spout
WATERSPOUT
The user spouts water against opposing Pokémon. The lower the user's HP, the lower the power.
Power
150
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x08B
launchermove
#1011
Waterfall
WATERFALL
The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
20%
contact
fieldmoves
flinchmove
#1005
Waterlog
WATERLOG
The user slows down the target making it move last. This may also leave the target drenched.
Power
0
Accuracy
0
PP
0
Priority
0
Target:
SingleNonUser
Func:
TBA
drenchmove
#1417
Wave Crash
WAVECRASH
The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0FB
contact
RECOILMOVE
#1012
Weakening Jumpscare
WEAKENINGJUMPSCARE
The user jumps out of the shadows to scare the opponent. May flinch or reduce the enemy's Defense stat.
Power
20
Accuracy
100
PP
20
Priority
1
Target:
SingleNonUser
Func:
0x917
Effect:
15%
contact
flinchmove
#1013
Weather Ball
WEATHERBALL
This attack move varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
WIP
#1014
Weather Ball
WEATHERBALLHAIL
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1015
Weather Ball
WEATHERBALLRAIN
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1016
Weather Ball
WEATHERBALLSAND
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1017
Weather Ball
WEATHERBALLSUN
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1018
Weather Ball
WEATHERBALLTHUNDER
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1410
Weather Ball
WEATHERBALLWINDY
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1411
Weather Ball
WEATHERBALLFOG
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1412
Weather Ball
WEATHERBALLNUCLEAR
An attack move that varies in power and type depending on the weather.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x087
dummy
#1413
Web Shot
WEBSHOT
The user shoots the target with a tangling arrow leaving Sticky Webs at the target's side. Critical Hits hit more easily.
Power
75
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
arrowmove
hazardmove
highcrit
#1137
Whirling Strikes
WHIRLINGSTRIKES
A consecutive air-infused three-kick attack that becomes more powerful with each successful hit.
Power
20
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0BF
contact
kickingmove
multihitmove
#1114
Whirlpool
WHIRLPOOL
The user traps the target in a violent swirling whirlpool for four to five turns.
Power
35
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0D0
fieldmoves
trappingmove
#1019
Whirlwind
WHIRLWIND
The target is blown away, and a different Pokémon is dragged out. Ends the battle in the wild.
Power
0
Accuracy
0
PP
20
Priority
-6
Target:
SingleNonUser
Func:
0x0EB
nonmirror
bypassprotect
magiccoat
windmove
#1020