Showing 1453 moves
Evacuate
[ EVACUATE ]
#237
Performing an emergency move, the user rushes back to switch places with a party Pokémon in waiting.
Ex. Evoboost
[ EXTREMEEVOBOOST ]
#250
The user, Eevee, gets energy from its evolved friends and boosts all of its stats sharply.
Move Stats
Power: 0
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: User
Func: 0x804
Effect: 0%
Flags
Excalibur
[ EXCALIBUR ]
#1102
The user attacks the target using it's blade. Deals double damage to Dragon types. Crits hit more easily.
Move Stats
Power: 120
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Expanding Force
[ EXPANDINGFORCE ]
#246
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
Move Stats
Power: 80
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x216
Effect: 0%
Flags
—
Explosion
[ EXPLOSION ]
#247
The user attacks everything around themselves, causing a tremendous explosion. The user then faints.
Move Stats
Power: 250
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: AllNonUser
Func: 0x0E0
Effect: 0%
Flags
Expunge
[ EXPUNGE ]
#1163
Purges the foe of impurities, dealing extra damage to Nuclear types. Can't miss during Nuclear Fallout.
Extrasensory
[ EXTRASENSORY ]
#249
The user attacks with an odd, unseeable power. This may also make the target flinch.
Move Stats
Power: 80
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 10%
Flags
Extreme Speed
[ EXTREMESPEED ]
#251
The user charges the target at blinding speed. This move always goes first.
Move Stats
Power: 80
Accuracy: 100
PP: 5
Priority: 2
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Facade
[ FACADE ]
#252
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Move Stats
Power: 70
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x07E
Effect: 0%
Flags
Fairy History
[ FAIRYHISTORY ]
#1056
The user traps the target in a fairy tale changing it's type to Fairy.
Fairy Lock
[ FAIRYLOCK ]
#253
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x145
Effect: 0%
Flags
Fairy Spheres
[ FAIRYSPHERES ]
#1086
The user launches multiple fairy-infused spheres at the target. Hits two to five times.
Move Stats
Power: 20
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
Flags
Fairy Wind
[ FAIRYWIND ]
#254
The user stirs up a fairy wind and strikes the target with it.
Fake Out
[ FAKEOUT ]
#255
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
Move Stats
Power: 40
Accuracy: 100
PP: 10
Priority: 3
Additional Info
Target: SingleNonUser
Func: 0x012
Effect: 100%
Fake Tears
[ FAKETEARS ]
#256
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Move Stats
Power: 0
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x04F
Effect: 0%
Flags
Fallen Star
[ FALLENSTAR ]
#1455
The user hammers the target with the power of the stars. This may leave the target flinched.
Move Stats
Power: 85
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 30%
Flags
Fallout
[ FALLOUT ]
#257
The user emanates a large amount of radioactive particles, causing a nuclear fallout for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: NoTarget
Func: 0x242
Effect: 0%
Flags
False Surrender
[ FALSESURRENDER ]
#258
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Move Stats
Power: 80
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
Flags
False Swipe
[ FALSESWIPE ]
#259
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Move Stats
Power: 40
Accuracy: 100
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E9
Effect: 0%
Flags
Feather Dance
[ FEATHERDANCE ]
#260
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x04B
Effect: 0%
Flags
Evacuate
EVACUATE
Performing an emergency move, the user rushes back to switch places with a party Pokémon in waiting.
Power
50
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0EE
contact
pivotmove
#237
Ex. Evoboost
EXTREMEEVOBOOST
The user, Eevee, gets energy from its evolved friends and boosts all of its stats sharply.
Power
0
Accuracy
0
PP
0
Priority
0
Target:
User
Func:
0x804
zmove
#250
Excalibur
EXCALIBUR
The user attacks the target using it's blade. Deals double damage to Dragon types. Crits hit more easily.
Power
120
Accuracy
80
PP
5
Priority
0
Target:
SingleNonUser
Func:
TBA
WIP
highcrit
slicingmove
nonmirror
contact
#1102
Expanding Force
EXPANDINGFORCE
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
Power
80
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x216
#246
Explosion
EXPLOSION
The user attacks everything around themselves, causing a tremendous explosion. The user then faints.
Power
250
Accuracy
100
PP
5
Priority
0
Target:
AllNonUser
Func:
0x0E0
suicidemove
#247
Expunge
EXPUNGE
Purges the foe of impurities, dealing extra damage to Nuclear types. Can't miss during Nuclear Fallout.
Power
110
Accuracy
70
PP
5
Priority
0
Target:
SingleNonUser
Func:
TBA
WIP
contact
#1163
Extrasensory
EXTRASENSORY
The user attacks with an odd, unseeable power. This may also make the target flinch.
Power
80
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
10%
flinchmove
WIP
#249
Extreme Speed
EXTREMESPEED
The user charges the target at blinding speed. This move always goes first.
Power
80
Accuracy
100
PP
5
Priority
2
Target:
SingleNonUser
Func:
0x000
contact
highprioritymove
#251
Facade
FACADE
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Power
70
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x07E
contact
#252
Fairy History
FAIRYHISTORY
The user traps the target in a fairy tale changing it's type to Fairy.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
SingleNonUser
Func:
TBA
magiccoat
WIP
#1056
Fairy Lock
FAIRYLOCK
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
UserSide
Func:
0x145
bypassprotect
#253
Fairy Spheres
FAIRYSPHERES
The user launches multiple fairy-infused spheres at the target. Hits two to five times.
Power
20
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0C0
multihitmove
contact
launchermove
#1086
Fairy Wind
FAIRYWIND
The user stirs up a fairy wind and strikes the target with it.
Power
40
Accuracy
100
PP
30
Priority
0
Target:
SingleNonUser
Func:
0x000
windmove
airmove
#254
Fake Out
FAKEOUT
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
Power
40
Accuracy
100
PP
10
Priority
3
Target:
SingleNonUser
Func:
0x012
Effect:
100%
contact
highprioritymove
flinchmove
#255
Fake Tears
FAKETEARS
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Power
0
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x04F
magiccoat
#256
Fallen Star
FALLENSTAR
The user hammers the target with the power of the stars. This may leave the target flinched.
Power
85
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
30%
flinchmove
hammermove
contact
#1455
Fallout
FALLOUT
The user emanates a large amount of radioactive particles, causing a nuclear fallout for five turns.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
NoTarget
Func:
0x242
weathermove
WIP
#257
False Surrender
FALSESURRENDER
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Power
80
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0A5
contact
perfectaccuracymove
#258
False Swipe
FALSESWIPE
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Power
40
Accuracy
100
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x0E9
contact
slicingmove
#259
Feather Dance
FEATHERDANCE
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Power
0
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x04B
magiccoat
#260