Showing 1453 moves
NUCLEAR
PHYSICAL
Evacuate
[ EVACUATE ]
#237
Performing an emergency move, the user rushes back to switch places with a party Pokémon in waiting.
Move Stats
Power: 50
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0EE
Effect: 0%
NORMAL
status
Ex. Evoboost
[ EXTREMEEVOBOOST ]
#250
The user, Eevee, gets energy from its evolved friends and boosts all of its stats sharply.
Move Stats
Power: 0
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: User
Func: 0x804
Effect: 0%
Flags
STEEL
PHYSICAL
Excalibur
[ EXCALIBUR ]
#1102
The user attacks the target using it's blade. Deals double damage to Dragon types. Crits hit more easily.
Move Stats
Power: 120
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
PSYCHIC
special
Expanding Force
[ EXPANDINGFORCE ]
#246
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
Move Stats
Power: 80
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x216
Effect: 0%
Flags
NORMAL
physical
Explosion
[ EXPLOSION ]
#247
The user attacks everything around themselves, causing a tremendous explosion. The user then faints.
Move Stats
Power: 250
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: AllNonUser
Func: 0x0E0
Effect: 0%
Flags
NUCLEAR
SPECIAL
Expunge
[ EXPUNGE ]
#1163
Purges the foe of impurities, dealing extra damage to Nuclear types. Can't miss during Nuclear Fallout.
Move Stats
Power: 110
Accuracy: 70
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
PSYCHIC
SPECIAL
Extrasensory
[ EXTRASENSORY ]
#249
The user attacks with an odd, unseeable power. This may also make the target flinch.
Move Stats
Power: 80
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 10%
Flags
NORMAL
physical
Extreme Speed
[ EXTREMESPEED ]
#251
The user charges the target at blinding speed. This move always goes first.
Move Stats
Power: 80
Accuracy: 100
PP: 5
Priority: 2
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
NORMAL
physical
Facade
[ FACADE ]
#252
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Move Stats
Power: 70
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x07E
Effect: 0%
Flags
FAIRY
STATUS
Fairy History
[ FAIRYHISTORY ]
#1056
The user traps the target in a fairy tale changing it's type to Fairy.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
FAIRY
status
Fairy Lock
[ FAIRYLOCK ]
#253
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x145
Effect: 0%
FAIRY
SPECIAL
Fairy Spheres
[ FAIRYSPHERES ]
#1086
The user launches multiple fairy-infused spheres at the target. Hits two to five times.
Move Stats
Power: 20
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
FAIRY
special
Fairy Wind
[ FAIRYWIND ]
#254
The user stirs up a fairy wind and strikes the target with it.
Move Stats
Power: 40
Accuracy: 100
PP: 30
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
NORMAL
physical
Fake Out
[ FAKEOUT ]
#255
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
Move Stats
Power: 40
Accuracy: 100
PP: 10
Priority: 3
Additional Info
Target: SingleNonUser
Func: 0x012
Effect: 100%
DARK
status
Fake Tears
[ FAKETEARS ]
#256
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Move Stats
Power: 0
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x04F
Effect: 0%
Flags
COSMIC
PHYSICAL
Fallen Star
[ FALLENSTAR ]
#1455
The user hammers the target with the power of the stars. This may leave the target flinched.
Move Stats
Power: 85
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 30%
NUCLEAR
STATUS
Fallout
[ FALLOUT ]
#257
The user emanates a large amount of radioactive particles, causing a nuclear fallout for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: NoTarget
Func: 0x242
Effect: 0%
DARK
physical
False Surrender
[ FALSESURRENDER ]
#258
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Move Stats
Power: 80
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
NORMAL
physical
False Swipe
[ FALSESWIPE ]
#259
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Move Stats
Power: 40
Accuracy: 100
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E9
Effect: 0%
FLYING
status
Feather Dance
[ FEATHERDANCE ]
#260
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x04B
Effect: 0%
Flags
NUCLEAR PHYSICAL
Evacuate
EVACUATE
Performing an emergency move, the user rushes back to switch places with a party Pokémon in waiting.
Power
50
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0EE
contact pivotmove
#237
NORMAL status
Ex. Evoboost
EXTREMEEVOBOOST
The user, Eevee, gets energy from its evolved friends and boosts all of its stats sharply.
Power
0
Accuracy
0
PP
0
Priority
0
Target: User
Func: 0x804
zmove
#250
STEEL PHYSICAL
Excalibur
EXCALIBUR
The user attacks the target using it's blade. Deals double damage to Dragon types. Crits hit more easily.
Power
120
Accuracy
80
PP
5
Priority
0
Target: SingleNonUser
Func: TBA
WIP highcrit slicingmove nonmirror contact
#1102
PSYCHIC special
Expanding Force
EXPANDINGFORCE
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
Power
80
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x216
#246
NORMAL physical
Explosion
EXPLOSION
The user attacks everything around themselves, causing a tremendous explosion. The user then faints.
Power
250
Accuracy
100
PP
5
Priority
0
Target: AllNonUser
Func: 0x0E0
suicidemove
#247
NUCLEAR SPECIAL
Expunge
EXPUNGE
Purges the foe of impurities, dealing extra damage to Nuclear types. Can't miss during Nuclear Fallout.
Power
110
Accuracy
70
PP
5
Priority
0
Target: SingleNonUser
Func: TBA
WIP contact
#1163
PSYCHIC SPECIAL
Extrasensory
EXTRASENSORY
The user attacks with an odd, unseeable power. This may also make the target flinch.
Power
80
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x00F
Effect: 10%
flinchmove WIP
#249
NORMAL physical
Extreme Speed
EXTREMESPEED
The user charges the target at blinding speed. This move always goes first.
Power
80
Accuracy
100
PP
5
Priority
2
Target: SingleNonUser
Func: 0x000
contact highprioritymove
#251
NORMAL physical
Facade
FACADE
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Power
70
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x07E
contact
#252
FAIRY STATUS
Fairy History
FAIRYHISTORY
The user traps the target in a fairy tale changing it's type to Fairy.
Power
0
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: TBA
magiccoat WIP
#1056
FAIRY status
Fairy Lock
FAIRYLOCK
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
Power
0
Accuracy
0
PP
10
Priority
0
Target: UserSide
Func: 0x145
bypassprotect
#253
FAIRY SPECIAL
Fairy Spheres
FAIRYSPHERES
The user launches multiple fairy-infused spheres at the target. Hits two to five times.
Power
20
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0C0
multihitmove contact launchermove
#1086
FAIRY special
Fairy Wind
FAIRYWIND
The user stirs up a fairy wind and strikes the target with it.
Power
40
Accuracy
100
PP
30
Priority
0
Target: SingleNonUser
Func: 0x000
windmove airmove
#254
NORMAL physical
Fake Out
FAKEOUT
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
Power
40
Accuracy
100
PP
10
Priority
3
Target: SingleNonUser
Func: 0x012
Effect: 100%
contact highprioritymove flinchmove
#255
DARK status
Fake Tears
FAKETEARS
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Power
0
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x04F
magiccoat
#256
COSMIC PHYSICAL
Fallen Star
FALLENSTAR
The user hammers the target with the power of the stars. This may leave the target flinched.
Power
85
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x00F
Effect: 30%
flinchmove hammermove contact
#1455
NUCLEAR STATUS
Fallout
FALLOUT
The user emanates a large amount of radioactive particles, causing a nuclear fallout for five turns.
Power
0
Accuracy
0
PP
10
Priority
0
Target: NoTarget
Func: 0x242
weathermove WIP
#257
DARK physical
False Surrender
FALSESURRENDER
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Power
80
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0A5
contact perfectaccuracymove
#258
NORMAL physical
False Swipe
FALSESWIPE
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Power
40
Accuracy
100
PP
40
Priority
0
Target: SingleNonUser
Func: 0x0E9
contact slicingmove
#259
FLYING status
Feather Dance
FEATHERDANCE
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Power
0
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x04B
magiccoat
#260