Showing 1308 moves
PSYCHIC
status
Amnesia
[ AMNESIA ]
#18
The user empties their mind to forget their concerns. This sharply raises the user's Sp. Def stat.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: User
Func: 0x033
Effect: 0%
STEEL
physical
Anchor Shot
[ ANCHORSHOT ]
#19
The user entangles the target with their anchor chain. The target becomes unable to flee.
Move Stats
Power: 80
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x155
Effect: 0%
ICE
special
Ancient Ice-Shard
[ ANCIENTICESHARD ]
#20
The user shoots up to 3 balls of ancient ice that may inflict a random status or boost the user's Evasion.
Move Stats
Power: 30
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x910
Effect: 20%
Flags
ROCK
SPECIAL
Ancient Power
[ ANCIENTPOWER ]
#21
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Move Stats
Power: 60
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x02D
Effect: 20%
Flags
ROCK
SPECIAL
Ancient Roar
[ ANCIENTROAR ]
#1154
The user's voice shakes with a primal roar, damaging its foes with pure fear.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
GRASS
special
Apple Acid
[ APPLEACID ]
#22
The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x046
Effect: 100%
Flags
WATER
PHYSICAL
Aqua Bash
[ AQUABASH ]
#1120
The user strikes its water-infused horn into the target. This may also make the target flinch.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 20%
WATER
PHYSICAL
Aqua Bolt
[ AQUABOLT ]
#1144
The user shoots the target with a water-infused arrow. This might make the target flinch. This is either Physical or Special depending on the user's highest offensive stat.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 20%
WATER
physical
Aqua Cutter
[ AQUACUTTER ]
#23
The user expels pressurized water to cut at the target like a blade. Critical hits land more easily.
Move Stats
Power: 70
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
WATER
PHYSICAL
Aqua Fang
[ AQUAFANG ]
#1066
The user bites with water-infused fangs. This may also make the target flinch.
Move Stats
Power: 65
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 20%
WATER
physical
Aqua Jet
[ AQUAJET ]
#24
The user lunges at a speed that makes them almost invisible. This move always goes first.
Move Stats
Power: 40
Accuracy: 100
PP: 20
Priority: 1
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
WATER
status
Aqua Ring
[ AQUARING ]
#25
The user envelops themselves in a veil made of water. They regain some HP every turn.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: User
Func: 0x0DA
Effect: 0%
WATER
physical
Aqua Step
[ AQUASTEP ]
#26
The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01F
Effect: 100%
Flags
WATER
physical
Aqua Tail
[ AQUATAIL ]
#27
The user attacks by swinging their tail as if it were a vicious wave in a raging storm.
Move Stats
Power: 90
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
WATER
STATUS
Aquabatics
[ AQUABATICS ]
#1244
The user loosens up with aquabatics, raising its Sp. Atk and Speed.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: User
Func: TBA
Effect: 0%
NORMAL
PHYSICAL
Archer Shot
[ ARCHERSHOT ]
#1127
The user shoots the target with a powerful arrow.
Move Stats
Power: 95
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
GROUND
STATUS
Arenite Wall
[ ARENITEWALL ]
#1242
Puts up a wall of sand that reduces the power of super-effective moves.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: UserAndAllies
Func: TBA
Effect: 0%
FIGHTING
physical
Arm Thrust
[ ARMTHRUST ]
#29
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
Move Stats
Power: 20
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
Flags
FIRE
special
Armor Cannon
[ ARMORCANNON ]
#28
The user shoots its own armor out as blazing projectiles. This lowers the user's Defense and Sp. Def stats.
Move Stats
Power: 120
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x03C
Effect: 0%
Flags
GRASS
status
Aromatherapy
[ AROMATHERAPY ]
#30
The user releases a soothing scent that heals all status conditions affecting the user's party.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: BothSides
Func: 0x019
Effect: 0%
PSYCHIC status
Amnesia
AMNESIA
The user empties their mind to forget their concerns. This sharply raises the user's Sp. Def stat.
Power
0
Accuracy
0
PP
20
Priority
0
Target: User
Func: 0x033
snatchable nonmirror bypassprotect
#18
STEEL physical
Anchor Shot
ANCHORSHOT
The user entangles the target with their anchor chain. The target becomes unable to flee.
Power
80
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x155
contact launchermove
#19
ICE special
Ancient Ice-Shard
ANCIENTICESHARD
The user shoots up to 3 balls of ancient ice that may inflict a random status or boost the user's Evasion.
Power
30
Accuracy
95
PP
15
Priority
0
Target: SingleNonUser
Func: 0x910
Effect: 20%
#20
ROCK SPECIAL
Ancient Power
ANCIENTPOWER
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Power
60
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x02D
Effect: 20%
#21
ROCK SPECIAL
Ancient Roar
ANCIENTROAR
The user's voice shakes with a primal roar, damaging its foes with pure fear.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
soundmove
#1154
GRASS special
Apple Acid
APPLEACID
The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x046
Effect: 100%
#22
WATER PHYSICAL
Aqua Bash
AQUABASH
The user strikes its water-infused horn into the target. This may also make the target flinch.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x00F
Effect: 20%
hornmoves contact flinchmove
#1120
WATER PHYSICAL
Aqua Bolt
AQUABOLT
The user shoots the target with a water-infused arrow. This might make the target flinch. This is either Physical or Special depending on the user's highest offensive stat.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: TBA
Effect: 20%
arrowmove flinchmove
#1144
WATER physical
Aqua Cutter
AQUACUTTER
The user expels pressurized water to cut at the target like a blade. Critical hits land more easily.
Power
70
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x000
contact highcrit
#23
WATER PHYSICAL
Aqua Fang
AQUAFANG
The user bites with water-infused fangs. This may also make the target flinch.
Power
65
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: TBA
Effect: 20%
nonmirror contact bitemove flinchmove WIP
#1066
WATER physical
Aqua Jet
AQUAJET
The user lunges at a speed that makes them almost invisible. This move always goes first.
Power
40
Accuracy
100
PP
20
Priority
1
Target: SingleNonUser
Func: 0x000
contact highprioritymove
#24
WATER status
Aqua Ring
AQUARING
The user envelops themselves in a veil made of water. They regain some HP every turn.
Power
0
Accuracy
0
PP
20
Priority
0
Target: User
Func: 0x0DA
healingmove snatchable bypassprotect
#25
WATER physical
Aqua Step
AQUASTEP
The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x01F
Effect: 100%
contact
#26
WATER physical
Aqua Tail
AQUATAIL
The user attacks by swinging their tail as if it were a vicious wave in a raging storm.
Power
90
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x000
contact
#27
WATER STATUS
Aquabatics
AQUABATICS
The user loosens up with aquabatics, raising its Sp. Atk and Speed.
Power
0
Accuracy
0
PP
15
Priority
0
Target: User
Func: TBA
WIP perfectaccuracymove
#1244
NORMAL PHYSICAL
Archer Shot
ARCHERSHOT
The user shoots the target with a powerful arrow.
Power
95
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x000
arrowmove
#1127
GROUND STATUS
Arenite Wall
ARENITEWALL
Puts up a wall of sand that reduces the power of super-effective moves.
Power
0
Accuracy
0
PP
20
Priority
0
Target: UserAndAllies
Func: TBA
WIP perfectaccuracymove
#1242
FIGHTING physical
Arm Thrust
ARMTHRUST
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
Power
20
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0C0
contact
#29
FIRE special
Armor Cannon
ARMORCANNON
The user shoots its own armor out as blazing projectiles. This lowers the user's Defense and Sp. Def stats.
Power
120
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x03C
#28
GRASS status
Aromatherapy
AROMATHERAPY
The user releases a soothing scent that heals all status conditions affecting the user's party.
Power
0
Accuracy
0
PP
5
Priority
0
Target: BothSides
Func: 0x019
soundmove snatchable nonmirror bypassprotect
#30