The user attacks by kicking up into the air and slamming its heel down upon the target. May confuse the target. If it misses, the user takes damage instead.
Protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x15C
Effect: 0%
Flags
—
Barb Barrage
[ BARBBARRAGE ]
#51
The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned.
Move Stats
Power: 60
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x226
Effect: 50%
Flags
—
Barrage
[ BARRAGE ]
#52
Round objects are hurled at the target to strike two to five times in a row.
The user calls out their underlings to pummel the target. Critical hits land more easily.
Power
90
Accuracy
100
PP
15
Priority
0
Target:SingleNonUser
Func:0x000
highcrit
#37
Attract
ATTRACT
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Power
0
Accuracy
100
PP
15
Priority
0
Target:SingleNonUser
Func:0x016
magiccoat
#38
Aura Force
AURAFORCE
The user forces its aura at the target. This move is very effective against Ghost types.
Power
70
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:TBA
launchermoveWIP
#1091
Aura Sphere
AURASPHERE
The user lets loose a blast of aura power from deep within their body. This attack never misses.
Power
80
Accuracy
0
PP
20
Priority
0
Target:SingleNonUser
Func:0x0A5
launchermoveperfectaccuracymove
#39
Aura Wheel
AURAWHEEL
The user attacks and raises its Speed with energy stored in its cheeks. Type changes based on user's form.
Power
110
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:0x186
Effect:100%
contact
#40
Aura Wheel
AURAWHEELMINUS
Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.
Power
110
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:0x186
Effect:100%
contact
#41
Aura Wheel
AURAWHEELPLUS
Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.
Power
110
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:0x186
Effect:100%
contact
#42
Aurora Beam
AURORABEAM
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Power
65
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:0x042
Effect:10%
launchermovebeammove
#43
Aurora Veil
AURORAVEIL
This move reduces damage from physical and special moves for five turns. Can only be used during hail.
Power
0
Accuracy
0
PP
20
Priority
0
Target:SingleNonUser
Func:0x15B
snatchablebypassprotectscreenmove
#44
Autotomize
AUTOTOMIZE
The user sheds part of their body to make themselves lighter and sharply raise their Speed stat.
Power
0
Accuracy
0
PP
15
Priority
0
Target:User
Func:0x031
snatchablenonmirrorbypassprotect
#45
Avalanche
AVALANCHE
The power of this move is doubled if the user has already been hurt by the target in the same turn.
Power
60
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:0x081
contact
#46
Axe Kick
AXEKICK
The user attacks by kicking up into the air and slamming its heel down upon the target. May confuse the target. If it misses, the user takes damage instead.
Power
120
Accuracy
90
PP
10
Priority
0
Target:SingleNonUser
Func:0x10B
Effect:30%
contactgravityblockedkickingmove
#47
Baby-Doll Eyes
BABYDOLLEYES
Staring with baby-doll eyes, the user lowers the target's Attack stat. This move always goes first.
Power
0
Accuracy
100
PP
30
Priority
0
Target:SingleNonUser
Func:0x042
magiccoat
#48
Baddy Bad
BADDYBAD
The user acts bad to attack the target and puts up Reflect for 5 turns.
Power
80
Accuracy
95
PP
15
Priority
0
Target:SingleNonUser
Func:0x273
nonmirrorscreenmove
#49
Baneful Bunker
BANEFULBUNKER
Protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Power
0
Accuracy
0
PP
10
Priority
0
Target:User
Func:0x15C
#50
Barb Barrage
BARBBARRAGE
The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned.
Power
60
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:0x226
Effect:50%
#51
Barrage
BARRAGE
Round objects are hurled at the target to strike two to five times in a row.
Power
25
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:0x0C0
throwmove
#52
Barrier
BARRIER
The user throws up a sturdy wall that sharply raises their Defense stat.
Power
0
Accuracy
0
PP
20
Priority
0
Target:User
Func:0x02F
snatchablenonmirrorbypassprotect
#53
Baton Pass
BATONPASS
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Power
0
Accuracy
0
PP
40
Priority
0
Target:User
Func:0x0ED
#54
Beak Blast
BEAKBLAST
The user first heats up their beak, then attacks. Direct contact while heating up results in a burn.