Pokemon Reborn Reatomized 19.5
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Showing 1104 moves
Bleakwind Storm
[ BLEAKWINDSTORM ]
#73
The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the targets' Speed.
Move Stats
Power: 100
Accuracy: 80
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x044
Effect: 30%
Flags
windmove
Blizzard
[ BLIZZARD ]
#74
A howling blizzard is summoned to strike opposing Pokémon. This may also freeze the targets.
Move Stats
Power: 110
Accuracy: 70
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00D
Effect: 10%
Flags
windmove
Block
[ BLOCK ]
#75
The user blocks the target's way with arms spread wide to prevent escape.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0EF
Effect: 0%
Flags
bypassprotect
magiccoat
Blood Moon
[ BLOODMOON ]
#76
The user unleashes the full brunt of its spirit from a red-shining full moon. This move can't be used twice in a row.
Move Stats
Power: 140
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x281
Effect: 0%
Flags
—
Bloom Doom
[ BLOOMDOOM ]
#77
The user collects energy from plants using its Z-Power and attacks the target with full force.
Move Stats
Power: 100
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x801
Effect: 0%
Flags
zmove
Blue Flare
[ BLUEFLARE ]
#78
The user engulfs the target in an intense, yet beautiful, blue flame. This may also burn the target.
Move Stats
Power: 130
Accuracy: 85
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 20%
Flags
—
Body Press
[ BODYPRESS ]
#79
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x184
Effect: 0%
Flags
contact
Body Slam
[ BODYSLAM ]
#80
The user drops onto the target with their full body weight. This may also leave the target with paralysis.
Move Stats
Power: 85
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 30%
Flags
contact
paralysismove
Bolt Beak
[ BOLTBEAK ]
#81
The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Move Stats
Power: 85
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x181
Effect: 0%
Flags
contact
hornmoves
bitemove
Bolt Strike
[ BOLTSTRIKE ]
#82
Surrounded with electricity, the user charges forward. This may also leave the target with paralysis.
Move Stats
Power: 130
Accuracy: 85
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 20%
Flags
contact
paralysismove
Bone Club
[ BONECLUB ]
#83
The user clubs the target with a bone. This may also make the target flinch.
Move Stats
Power: 65
Accuracy: 85
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 10%
Flags
bonemove
flinchmove
Bone Rush
[ BONERUSH ]
#85
The user strikes the target with a hard bone two to five times in a row.
Move Stats
Power: 25
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
Flags
bonemove
Bone Scythe
[ BONESCYTHE ]
#86
The user attacks with its scythe made from bones. This may also raise its Attack stat.
Move Stats
Power: 70
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01C
Effect: 45%
Flags
contact
bonemove
Bonemerang
[ BONEMERANG ]
#84
The user throws the bone they hold. The bone loops around to hit the target twice, coming and going.
Move Stats
Power: 50
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0BD
Effect: 0%
Flags
bonemove
Boomburst
[ BOOMBURST ]
#87
The user attacks everything around with the destructive power of a terrible, explosive sound.
Move Stats
Power: 140
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
soundmove
Bounce
[ BOUNCE ]
#88
The user bounces up high, then drops on the second turn. This may also paralyze the target.
Move Stats
Power: 85
Accuracy: 85
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CC
Effect: 30%
Flags
contact
gravityblocked
paralysismove
Bouncy Bubble
[ BOUNCYBUBBLE ]
#89
The user attacks by shooting water bubbles at the target and then absorbs water to restore its HP by half the damage dealt.
Move Stats
Power: 60
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0DD
Effect: 0%
Flags
nonmirror
drainingmove
Branch Poke
[ BRANCHPOKE ]
#90
The user attacks the target by poking it with a sharply pointed branch.
Move Stats
Power: 40
Accuracy: 100
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
contact
Brave Bird
[ BRAVEBIRD ]
#91
The user tucks in their wings and charges from low altitude. This damages the user quite a lot.
Move Stats
Power: 120
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FB
Effect: 0%
Flags
contact
Breaking Swipe
[ BREAKINGSWIPE ]
#92
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x042
Effect: 100%
Flags
contact
slicingmove
Bleakwind Storm
BLEAKWINDSTORM
The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the targets' Speed.
Power
100
Accuracy
80
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x044
Effect:
30%
windmove
#73
Blizzard
BLIZZARD
A howling blizzard is summoned to strike opposing Pokémon. This may also freeze the targets.
Power
110
Accuracy
70
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x00D
Effect:
10%
windmove
#74
Block
BLOCK
The user blocks the target's way with arms spread wide to prevent escape.
Power
0
Accuracy
0
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0EF
bypassprotect
magiccoat
#75
Blood Moon
BLOODMOON
The user unleashes the full brunt of its spirit from a red-shining full moon. This move can't be used twice in a row.
Power
140
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x281
#76
Bloom Doom
BLOOMDOOM
The user collects energy from plants using its Z-Power and attacks the target with full force.
Power
100
Accuracy
0
PP
0
Priority
0
Target:
SingleNonUser
Func:
0x801
zmove
#77
Blue Flare
BLUEFLARE
The user engulfs the target in an intense, yet beautiful, blue flame. This may also burn the target.
Power
130
Accuracy
85
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x00A
Effect:
20%
#78
Body Press
BODYPRESS
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
Power
80
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x184
contact
#79
Body Slam
BODYSLAM
The user drops onto the target with their full body weight. This may also leave the target with paralysis.
Power
85
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
30%
contact
paralysismove
#80
Bolt Beak
BOLTBEAK
The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Power
85
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x181
contact
hornmoves
bitemove
#81
Bolt Strike
BOLTSTRIKE
Surrounded with electricity, the user charges forward. This may also leave the target with paralysis.
Power
130
Accuracy
85
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
20%
contact
paralysismove
#82
Bone Club
BONECLUB
The user clubs the target with a bone. This may also make the target flinch.
Power
65
Accuracy
85
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
10%
bonemove
flinchmove
#83
Bone Rush
BONERUSH
The user strikes the target with a hard bone two to five times in a row.
Power
25
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0C0
bonemove
#85
Bone Scythe
BONESCYTHE
The user attacks with its scythe made from bones. This may also raise its Attack stat.
Power
70
Accuracy
95
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x01C
Effect:
45%
contact
bonemove
#86
Bonemerang
BONEMERANG
The user throws the bone they hold. The bone loops around to hit the target twice, coming and going.
Power
50
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0BD
bonemove
#84
Boomburst
BOOMBURST
The user attacks everything around with the destructive power of a terrible, explosive sound.
Power
140
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x000
soundmove
#87
Bounce
BOUNCE
The user bounces up high, then drops on the second turn. This may also paralyze the target.
Power
85
Accuracy
85
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0CC
Effect:
30%
contact
gravityblocked
paralysismove
#88
Bouncy Bubble
BOUNCYBUBBLE
The user attacks by shooting water bubbles at the target and then absorbs water to restore its HP by half the damage dealt.
Power
60
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0DD
nonmirror
drainingmove
#89
Branch Poke
BRANCHPOKE
The user attacks the target by poking it with a sharply pointed branch.
Power
40
Accuracy
100
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
#90
Brave Bird
BRAVEBIRD
The user tucks in their wings and charges from low altitude. This damages the user quite a lot.
Power
120
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0FB
contact
#91
Breaking Swipe
BREAKINGSWIPE
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Power
60
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x042
Effect:
100%
contact
slicingmove
#92
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