Pokemon Reborn Reatomized 19.5
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Showing 1104 moves
Moonblast
[ MOONBLAST ]
#569
The user attacks borrowing the power of the moon. This may also lower the target's Sp. Atk stat.
Move Stats
Power: 95
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x045
Effect: 30%
Flags
—
Moongeist Beam
[ MOONGEISTBEAM ]
#570
The user emits a sinister ray to attack. This move will ignore the target's Ability.
Move Stats
Power: 100
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x166
Effect: 0%
Flags
launchermove
beammove
Moonlight
[ MOONLIGHT ]
#571
The user restores their own HP. The amount of HP regained varies with the weather.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: User
Func: 0x0D8
Effect: 0%
Flags
healingmove
snatchable
nonmirror
bypassprotect
Morning Sun
[ MORNINGSUN ]
#572
The user restores their own HP. The amount of HP regained varies with the weather.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: User
Func: 0x0D8
Effect: 0%
Flags
healingmove
snatchable
nonmirror
bypassprotect
Mortal Spin
[ MORTALSPIN ]
#573
Removes effects such as Bind, Wrap, and Leech Seed. Also poisons all opposing Pokémon.
Move Stats
Power: 50
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x256
Effect: 100%
Flags
contact
Mountain Chunk
[ MOUNTAINCHUNK ]
#1080
The user hurls a huge chunk of a mountain at the target. This may cause the target to flinch.
Move Stats
Power: 110
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 30%
Flags
launchermove
throwmove
flinchmove
WIP
Mountain Gale
[ MOUNTAINGALE ]
#574
The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
Move Stats
Power: 100
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 30%
Flags
flinchmove
Mud Bomb
[ MUDBOMB ]
#575
The user launches a hard-packed mud ball to attack. This may also lower the target's Accuracy.
Move Stats
Power: 65
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 30%
Flags
—
Mud Shot
[ MUDSHOT ]
#577
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Move Stats
Power: 55
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x044
Effect: 100%
Flags
launchermove
Mud Sport
[ MUDSPORT ]
#579
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09D
Effect: 0%
Flags
—
Mud-Slap
[ MUDSLAP ]
#578
The user hurls mud in the target's face to inflict damage and lower its Accuracy.
Move Stats
Power: 20
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 100%
Flags
—
Muddy Water
[ MUDDYWATER ]
#576
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their Accuracy.
Move Stats
Power: 90
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 30%
Flags
—
Multi-Attack
[ MULTIATTACK ]
#580
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
Multi-Attack
[ MULTIATTACKBUG ]
#581
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
dummy
Multi-Attack
[ MULTIATTACKDARK ]
#582
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
dummy
Multi-Attack
[ MULTIATTACKDRAGON ]
#583
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
dummy
Multi-Attack
[ MULTIATTACKELECTRIC ]
#584
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
dummy
Multi-Attack
[ MULTIATTACKFAIRY ]
#585
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
dummy
Multi-Attack
[ MULTIATTACKFIGHTING ]
#586
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
dummy
Multi-Attack
[ MULTIATTACKFIRE ]
#587
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
contact
dummy
Moonblast
MOONBLAST
The user attacks borrowing the power of the moon. This may also lower the target's Sp. Atk stat.
Power
95
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x045
Effect:
30%
#569
Moongeist Beam
MOONGEISTBEAM
The user emits a sinister ray to attack. This move will ignore the target's Ability.
Power
100
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x166
launchermove
beammove
#570
Moonlight
MOONLIGHT
The user restores their own HP. The amount of HP regained varies with the weather.
Power
0
Accuracy
0
PP
5
Priority
0
Target:
User
Func:
0x0D8
healingmove
snatchable
nonmirror
bypassprotect
#571
Morning Sun
MORNINGSUN
The user restores their own HP. The amount of HP regained varies with the weather.
Power
0
Accuracy
0
PP
5
Priority
0
Target:
User
Func:
0x0D8
healingmove
snatchable
nonmirror
bypassprotect
#572
Mortal Spin
MORTALSPIN
Removes effects such as Bind, Wrap, and Leech Seed. Also poisons all opposing Pokémon.
Power
50
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x256
Effect:
100%
contact
#573
Mountain Chunk
MOUNTAINCHUNK
The user hurls a huge chunk of a mountain at the target. This may cause the target to flinch.
Power
110
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
30%
launchermove
throwmove
flinchmove
WIP
#1080
Mountain Gale
MOUNTAINGALE
The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
Power
100
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
30%
flinchmove
#574
Mud Bomb
MUDBOMB
The user launches a hard-packed mud ball to attack. This may also lower the target's Accuracy.
Power
65
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x047
Effect:
30%
#575
Mud Shot
MUDSHOT
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Power
55
Accuracy
95
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x044
Effect:
100%
launchermove
#577
Mud Sport
MUDSPORT
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Power
0
Accuracy
0
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x09D
#579
Mud-Slap
MUDSLAP
The user hurls mud in the target's face to inflict damage and lower its Accuracy.
Power
20
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x047
Effect:
100%
#578
Muddy Water
MUDDYWATER
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their Accuracy.
Power
90
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x047
Effect:
30%
#576
Multi-Attack
MULTIATTACK
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
#580
Multi-Attack
MULTIATTACKBUG
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#581
Multi-Attack
MULTIATTACKDARK
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#582
Multi-Attack
MULTIATTACKDRAGON
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#583
Multi-Attack
MULTIATTACKELECTRIC
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#584
Multi-Attack
MULTIATTACKFAIRY
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#585
Multi-Attack
MULTIATTACKFIGHTING
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#586
Multi-Attack
MULTIATTACKFIRE
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#587
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