Showing 1104 moves
ELECTRIC
status
Magnetic Flux
[ MAGNETICFLUX ]
#527
The user manipulates magnetic fields to raise Defense and Sp. Def of allies with Plus or Minus Ability.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x146
Effect: 0%
GROUND
physical
Magnitude
[ MAGNITUDE ]
#529
The user attacks everything around with a ground-shaking quake. Its power varies.
Move Stats
Power: 1
Accuracy: 100
PP: 30
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x095
Effect: 0%
Flags
STEEL
special
Make It Rain
[ MAKEITRAIN ]
#530
The user attacks by throwing out a mass of coins. This lowers the user's Sp. Atk stat. Money is earned after the battle.
Move Stats
Power: 120
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x271
Effect: 100%
Flags
DARK
physical
Mal. Moonsault
[ MALICIOUSMOONSAULT ]
#531
The user, Incineroar, strengthens its body and crashes into the target with full force.
Move Stats
Power: 180
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x806
Effect: 0%
Flags
POISON
special
Malignant Chain
[ MALIGNANTCHAIN ]
#532
The user pours toxins into the target with chains. May leave the target badly poisoned.
Move Stats
Power: 100
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x006
Effect: 50%
Flags
FIGHTING
status
Mat Block
[ MATBLOCK ]
#533
The user shields themselves and allies from damaging moves with a mat. Does not stop status moves.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x154
Effect: 0%
GRASS
special
Matcha Gotcha
[ MATCHAGOTCHA ]
#534
The user blasts tea at opposing Pokémon. This heals it for half of the damage dealt and may also burn the targets.
Move Stats
Power: 80
Accuracy: 90
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x277
Effect: 20%
Flags
NORMAL
status
Me First
[ MEFIRST ]
#537
The user cuts ahead and uses the target's intended move with greater power. It fails if not used first.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0B0
Effect: 0%
Flags
NORMAL
status
Mean Look
[ MEANLOOK ]
#535
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0EF
Effect: 0%
Flags
PSYCHIC
status
Meditate
[ MEDITATE ]
#536
The user meditates to awaken the power deep within their body and raise their Attack stat.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: User
Func: 0x01C
Effect: 0%
GRASS
special
Mega Drain
[ MEGADRAIN ]
#538
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Move Stats
Power: 40
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0DD
Effect: 0%
Flags
NORMAL
physical
Mega Kick
[ MEGAKICK ]
#540
The target is attacked by a kick launched with muscle-packed power.
Move Stats
Power: 120
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
NORMAL
physical
Mega Punch
[ MEGAPUNCH ]
#541
The target is slugged by a punch thrown with muscle-packed power.
Move Stats
Power: 90
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
BUG
physical
Megahorn
[ MEGAHORN ]
#539
Using a tough and impressive horn, the user rams into the target with no letup.
Move Stats
Power: 120
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
NUCLEAR
status
Meltdown
[ MELTDOWN ]
#542
The user starts to overheat, losing health but raising all stats at once.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: User
Func: 0x245
Effect: 0%
DARK
status
Memento
[ MEMENTO ]
#543
The user faints. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Move Stats
Power: 0
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E2
Effect: 0%
STEEL
physical
Metal Burst
[ METALBURST ]
#545
The user retaliates with greater force against the opponent that last inflicted damage on them.
Move Stats
Power: 1
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x073
Effect: 0%
Flags
STEEL
physical
Metal Claw
[ METALCLAW ]
#546
The target is raked with steel claws. This may also raise the user's Attack stat.
Move Stats
Power: 50
Accuracy: 95
PP: 35
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01C
Effect: 10%
STEEL
PHYSICAL
Metal Cruncher
[ METALCRUNCHER ]
#547
The user crunches up the target with metal fangs. It has a high chance of lowering the target's Defense.
Move Stats
Power: 120
Accuracy: 85
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x043
Effect: 85%
STEEL
status
Metal Sound
[ METALSOUND ]
#548
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Move Stats
Power: 0
Accuracy: 85
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x04F
Effect: 0%
ELECTRIC status
Magnetic Flux
MAGNETICFLUX
The user manipulates magnetic fields to raise Defense and Sp. Def of allies with Plus or Minus Ability.
Power
0
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: 0x146
snatchable nonmirror bypassprotect
#527
GROUND physical
Magnitude
MAGNITUDE
The user attacks everything around with a ground-shaking quake. Its power varies.
Power
1
Accuracy
100
PP
30
Priority
0
Target: SingleNonUser
Func: 0x095
#529
STEEL special
Make It Rain
MAKEITRAIN
The user attacks by throwing out a mass of coins. This lowers the user's Sp. Atk stat. Money is earned after the battle.
Power
120
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x271
Effect: 100%
#530
DARK physical
Mal. Moonsault
MALICIOUSMOONSAULT
The user, Incineroar, strengthens its body and crashes into the target with full force.
Power
180
Accuracy
0
PP
0
Priority
0
Target: SingleNonUser
Func: 0x806
contact zmove
#531
POISON special
Malignant Chain
MALIGNANTCHAIN
The user pours toxins into the target with chains. May leave the target badly poisoned.
Power
100
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x006
Effect: 50%
nonmirror
#532
FIGHTING status
Mat Block
MATBLOCK
The user shields themselves and allies from damaging moves with a mat. Does not stop status moves.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x154
snatchable nonmirror bypassprotect
#533
GRASS special
Matcha Gotcha
MATCHAGOTCHA
The user blasts tea at opposing Pokémon. This heals it for half of the damage dealt and may also burn the targets.
Power
80
Accuracy
90
PP
15
Priority
0
Target: SingleNonUser
Func: 0x277
Effect: 20%
#534
NORMAL status
Me First
MEFIRST
The user cuts ahead and uses the target's intended move with greater power. It fails if not used first.
Power
0
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0B0
nonmirror
#537
NORMAL status
Mean Look
MEANLOOK
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Power
0
Accuracy
0
PP
5
Priority
0
Target: SingleNonUser
Func: 0x0EF
magiccoat
#535
PSYCHIC status
Meditate
MEDITATE
The user meditates to awaken the power deep within their body and raise their Attack stat.
Power
0
Accuracy
0
PP
40
Priority
0
Target: User
Func: 0x01C
snatchable nonmirror bypassprotect
#536
GRASS special
Mega Drain
MEGADRAIN
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Power
40
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0DD
drainingmove
#538
NORMAL physical
Mega Kick
MEGAKICK
The target is attacked by a kick launched with muscle-packed power.
Power
120
Accuracy
80
PP
5
Priority
0
Target: SingleNonUser
Func: 0x000
contact kickingmove
#540
NORMAL physical
Mega Punch
MEGAPUNCH
The target is slugged by a punch thrown with muscle-packed power.
Power
90
Accuracy
90
PP
20
Priority
0
Target: SingleNonUser
Func: 0x000
contact punchmove
#541
BUG physical
Megahorn
MEGAHORN
Using a tough and impressive horn, the user rams into the target with no letup.
Power
120
Accuracy
85
PP
10
Priority
0
Target: SingleNonUser
Func: 0x000
contact hornmoves
#539
NUCLEAR status
Meltdown
MELTDOWN
The user starts to overheat, losing health but raising all stats at once.
Power
0
Accuracy
0
PP
5
Priority
0
Target: User
Func: 0x245
snatchable nonmirror bypassprotect
#542
DARK status
Memento
MEMENTO
The user faints. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Power
0
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0E2
bypassprotect
#543
STEEL physical
Metal Burst
METALBURST
The user retaliates with greater force against the opponent that last inflicted damage on them.
Power
1
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x073
#545
STEEL physical
Metal Claw
METALCLAW
The target is raked with steel claws. This may also raise the user's Attack stat.
Power
50
Accuracy
95
PP
35
Priority
0
Target: SingleNonUser
Func: 0x01C
Effect: 10%
contact slicingmove
#546
STEEL PHYSICAL
Metal Cruncher
METALCRUNCHER
The user crunches up the target with metal fangs. It has a high chance of lowering the target's Defense.
Power
120
Accuracy
85
PP
5
Priority
0
Target: SingleNonUser
Func: 0x043
Effect: 85%
contact bitemove
#547
STEEL status
Metal Sound
METALSOUND
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Power
0
Accuracy
85
PP
40
Priority
0
Target: SingleNonUser
Func: 0x04F
soundmove magiccoat
#548