Showing 1308 moves
FIRE
special
Infernal Fireblast
[ INFERNALFIREBLAST ]
#441
The user fires hell-like flames and traps the target. This may also burn the target or raise the user's Accuracy and Evasion.
Move Stats
Power: 90
Accuracy: 70
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x908
Effect: 40%
Flags
GHOST
special
Infernal Parade
[ INFERNALPARADE ]
#442
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x230
Effect: 30%
Flags
WATER
special
Infernal Waterblast
[ INFERNALWATERBLAST ]
#443
The user shoots hell-like torrents and traps the target. This harshly lowers the user's Sp. Atk but heals it, and may also burn the target.
Move Stats
Power: 110
Accuracy: 70
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x909
Effect: 20%
Flags
FIRE
special
Inferno
[ INFERNO ]
#444
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Move Stats
Power: 100
Accuracy: 50
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 100%
BUG
special
Infestation
[ INFESTATION ]
#446
The user attacks and infests the target for four to five turns, preventing the target from escaping.
Move Stats
Power: 20
Accuracy: 100
PP: 35
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 100%
Flags
GRASS
status
Ingrain
[ INGRAIN ]
#447
The user lays roots that restore HP on every turn. Because of being rooted, the user can't switch out.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: User
Func: 0x0DB
Effect: 0%
BUG
PHYSICAL
Insect Impact
[ INSECTIMPACT ]
#1064
A powerfull impact using fists. This may also reduce the target's special defense.
Move Stats
Power: 75
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 30%
PSYCHIC
special
Instant Crush
[ INSTANTCRUSH ]
#448
The user compresses the target with its psychic powers. This attack always goes first.
Move Stats
Power: 60
Accuracy: 100
PP: 10
Priority: 1
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
PSYCHIC
status
Instruct
[ INSTRUCT ]
#449
The user instructs the target to use the target's last move again.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x164
Effect: 0%
Flags
ELECTRIC
status
Ion Deluge
[ IONDELUGE ]
#450
The user disperses charged particles, which change Normal-type moves to Electric-type moves.
Move Stats
Power: 0
Accuracy: 0
PP: 25
Priority: 1
Additional Info
Target: NoTarget
Func: 0x148
Effect: 0%
Flags
NUCLEAR
status
Ionic Strain
[ IONICSTRAIN ]
#451
Exposure to ionic radiation exhausts the target, harshly reducing both Defenses.
Move Stats
Power: 0
Accuracy: 95
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x241
Effect: 0%
STEEL
physical
Ionic Whiplash
[ IONICWHIPLASH ]
#452
The user attacks twice with its titanium charged tails. For that turn, Normal-type moves become Electric-type.
Move Stats
Power: 35
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x900
Effect: 0%
Flags
STEEL
status
Iron Defense
[ IRONDEFENSE ]
#453
The user hardens their body's surface like iron, sharply raising their Defense stat.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: User
Func: 0x02F
Effect: 0%
STEEL
PHYSICAL
Iron Fang
[ IRONFANG ]
#1067
The user bites down using steel-infused fangs. It can also break barriers, such as Light Screen and Reflect.
Move Stats
Power: 85
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
STEEL
physical
Iron Head
[ IRONHEAD ]
#454
The user slams the target with their steel-hard head. This may also make the target flinch.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 30%
STEEL
physical
Iron Tail
[ IRONTAIL ]
#455
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Move Stats
Power: 100
Accuracy: 75
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x043
Effect: 30%
Flags
BUG
SPECIAL
Irritation
[ IRRITATION ]
#1150
Does massive damage if the opponent is inflicted with a status.
Move Stats
Power: 60
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x07F
Effect: 0%
Flags
GRASS
physical
Ivy Cudgel
[ IVYCUDGEL ]
#456
The user strikes with an ivy-wrapped cudgel. This move's type depends on the user's mask. Critical hits land more easily.
Move Stats
Power: 100
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x280
Effect: 0%
ROCK
PHYSICAL
Jagged Fang
[ JAGGEDFANG ]
#1070
The user bites the target using stone-infused fangs. This may raise the user's attack.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 10%
ROCK
PHYSICAL
Jagged Horns
[ JAGGEDHORNS ]
#1121
The user strikes its jagged horn into the target. This may leave the target bleeding or make it flinch.
Move Stats
Power: 80
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 10%
FIRE special
Infernal Fireblast
INFERNALFIREBLAST
The user fires hell-like flames and traps the target. This may also burn the target or raise the user's Accuracy and Evasion.
Power
90
Accuracy
70
PP
5
Priority
0
Target: SingleNonUser
Func: 0x908
Effect: 40%
#441
GHOST special
Infernal Parade
INFERNALPARADE
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
Power
60
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x230
Effect: 30%
burnmove
#442
WATER special
Infernal Waterblast
INFERNALWATERBLAST
The user shoots hell-like torrents and traps the target. This harshly lowers the user's Sp. Atk but heals it, and may also burn the target.
Power
110
Accuracy
70
PP
5
Priority
0
Target: SingleNonUser
Func: 0x909
Effect: 20%
#443
FIRE special
Inferno
INFERNO
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Power
100
Accuracy
50
PP
5
Priority
0
Target: SingleNonUser
Func: 0x00A
Effect: 100%
launchermove burnmove
#444
BUG special
Infestation
INFESTATION
The user attacks and infests the target for four to five turns, preventing the target from escaping.
Power
20
Accuracy
100
PP
35
Priority
0
Target: SingleNonUser
Func: 0x0CF
Effect: 100%
contact
#446
GRASS status
Ingrain
INGRAIN
The user lays roots that restore HP on every turn. Because of being rooted, the user can't switch out.
Power
0
Accuracy
0
PP
20
Priority
0
Target: User
Func: 0x0DB
healingmove snatchable nonmirror bypassprotect
#447
BUG PHYSICAL
Insect Impact
INSECTIMPACT
A powerfull impact using fists. This may also reduce the target's special defense.
Power
75
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: TBA
Effect: 30%
contact punchmove WIP
#1064
PSYCHIC special
Instant Crush
INSTANTCRUSH
The user compresses the target with its psychic powers. This attack always goes first.
Power
60
Accuracy
100
PP
10
Priority
1
Target: SingleNonUser
Func: 0x000
#448
PSYCHIC status
Instruct
INSTRUCT
The user instructs the target to use the target's last move again.
Power
0
Accuracy
0
PP
15
Priority
0
Target: SingleNonUser
Func: 0x164
nonmirror
#449
ELECTRIC status
Ion Deluge
IONDELUGE
The user disperses charged particles, which change Normal-type moves to Electric-type moves.
Power
0
Accuracy
0
PP
25
Priority
1
Target: NoTarget
Func: 0x148
#450
NUCLEAR status
Ionic Strain
IONICSTRAIN
Exposure to ionic radiation exhausts the target, harshly reducing both Defenses.
Power
0
Accuracy
95
PP
10
Priority
0
Target: SingleNonUser
Func: 0x241
soundmove magiccoat
#451
STEEL physical
Ionic Whiplash
IONICWHIPLASH
The user attacks twice with its titanium charged tails. For that turn, Normal-type moves become Electric-type.
Power
35
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x900
contact
#452
STEEL status
Iron Defense
IRONDEFENSE
The user hardens their body's surface like iron, sharply raising their Defense stat.
Power
0
Accuracy
0
PP
15
Priority
0
Target: User
Func: 0x02F
snatchable nonmirror bypassprotect
#453
STEEL PHYSICAL
Iron Fang
IRONFANG
The user bites down using steel-infused fangs. It can also break barriers, such as Light Screen and Reflect.
Power
85
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: TBA
contact bitemove screenbreaker WIP
#1067
STEEL physical
Iron Head
IRONHEAD
The user slams the target with their steel-hard head. This may also make the target flinch.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x00F
Effect: 30%
contact flinchmove
#454
STEEL physical
Iron Tail
IRONTAIL
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Power
100
Accuracy
75
PP
15
Priority
0
Target: SingleNonUser
Func: 0x043
Effect: 30%
contact
#455
BUG SPECIAL
Irritation
IRRITATION
Does massive damage if the opponent is inflicted with a status.
Power
60
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x07F
#1150
GRASS physical
Ivy Cudgel
IVYCUDGEL
The user strikes with an ivy-wrapped cudgel. This move's type depends on the user's mask. Critical hits land more easily.
Power
100
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x280
contact highcrit
#456
ROCK PHYSICAL
Jagged Fang
JAGGEDFANG
The user bites the target using stone-infused fangs. This may raise the user's attack.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: TBA
Effect: 10%
contact bitemove WIP
#1070
ROCK PHYSICAL
Jagged Horns
JAGGEDHORNS
The user strikes its jagged horn into the target. This may leave the target bleeding or make it flinch.
Power
80
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: TBA
Effect: 10%
hornmoves contact bleedmove WIP
#1121