Showing 1308 moves
HM05
[ HM05 ]
#405
ゥ $ A (F3)
Move Stats
Power: 102
Accuracy: 38
PP: 6
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Hoarfrost Moon
[ HOARFROSTMOON ]
#1226
The user releases an icy, crescent burst at the opponents. It may raise the user's Special Attack.
Move Stats
Power: 90
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: AllNonUser
Func: 0x020
Effect: 50%
Flags
—
Hold Back
[ HOLDBACK ]
#406
The user holds back when it attacks and the target is left with at least 1 HP.
Move Stats
Power: 40
Accuracy: 100
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E9
Effect: 0%
Flags
Hold Hands
[ HOLDHANDS ]
#407
The user and an ally hold hands. This makes them very happy.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: Partner
Func: 0x001
Effect: 0%
Flags
—
Homing Fletch
[ HOMINGFLETCH ]
#1139
The user shoots the target with a homing steel arrow. This attack never misses and critical hits land more easily.
Move Stats
Power: 80
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
Hone Claws
[ HONECLAWS ]
#408
The user sharpens their claws to boost their Attack stat and Accuracy.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: User
Func: 0x029
Effect: 0%
Flags
Horn Attack
[ HORNATTACK ]
#409
The target is jabbed with a sharply pointed horn to inflict damage.
Horn Drill
[ HORNDRILL ]
#410
The user stabs the target with a horn rotating like a drill. The target faints instantly if hit.
Horn Leech
[ HORNLEECH ]
#411
The user drains the target's energy with horns. The user's HP is restored by half the damage dealt.
Move Stats
Power: 75
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0DD
Effect: 0%
Flags
Hot Head
[ HOTHEAD ]
#412
The user attacks with a hazardous headbutt, burning the target. This also damages the user quite a lot.
Move Stats
Power: 70
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FE
Effect: 100%
Flags
Howl
[ HOWL ]
#413
The user howls loudly to raise their spirit, which boosts their Attack stat.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: User
Func: 0x01C
Effect: 0%
Hurricane
[ HURRICANE ]
#414
The user wraps their opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Hydro Cannon
[ HYDROCANNON ]
#415
The target is hit with a watery blast. The user can't move on the next turn.
Move Stats
Power: 150
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
Hydro Pump
[ HYDROPUMP ]
#416
The target is blasted by a huge volume of water launched under great pressure.
Move Stats
Power: 110
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Hydro Steam
[ HYDROSTEAM ]
#417
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
—
Hydro Vortex
[ HYDROVORTEX ]
#418
The user creates a huge whirling current using its Z-Power to swallow the target with full force.
Move Stats
Power: 100
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Hyper Beam
[ HYPERBEAM ]
#419
The target is attacked with a powerful beam. The user can't move on the next turn.
Move Stats
Power: 150
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
Hyper Drill
[ HYPERDRILL ]
#420
The user spins the pointed part of its body at high speed to pierce the target. Ignores protecting moves.
Move Stats
Power: 100
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0AD
Effect: 0%
Flags
Hyper Fang
[ HYPERFANG ]
#421
The user bites hard on the target with sharp front fangs. This may also make the target flinch.
Move Stats
Power: 90
Accuracy: 90
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 10%
Flags
Hyper Voice
[ HYPERVOICE ]
#424
The user lets loose a horribly echoing shout with the power to inflict damage.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
HM05
HM05
ゥ $ A (F3)
Power
102
Accuracy
38
PP
6
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
#405
Hoarfrost Moon
HOARFROSTMOON
The user releases an icy, crescent burst at the opponents. It may raise the user's Special Attack.
Power
90
Accuracy
90
PP
10
Priority
0
Target:
AllNonUser
Func:
0x020
Effect:
50%
#1226
Hold Back
HOLDBACK
The user holds back when it attacks and the target is left with at least 1 HP.
Power
40
Accuracy
100
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x0E9
contact
#406
Hold Hands
HOLDHANDS
The user and an ally hold hands. This makes them very happy.
Power
0
Accuracy
0
PP
40
Priority
0
Target:
Partner
Func:
0x001
#407
Homing Fletch
HOMINGFLETCH
The user shoots the target with a homing steel arrow. This attack never misses and critical hits land more easily.
Power
80
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0A5
arrowmove
perfectaccuracymove
highcrit
#1139
Hone Claws
HONECLAWS
The user sharpens their claws to boost their Attack stat and Accuracy.
Power
0
Accuracy
0
PP
15
Priority
0
Target:
User
Func:
0x029
snatchable
nonmirror
bypassprotect
#408
Horn Attack
HORNATTACK
The target is jabbed with a sharply pointed horn to inflict damage.
Power
65
Accuracy
100
PP
25
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
hornmoves
#409
Horn Drill
HORNDRILL
The user stabs the target with a horn rotating like a drill. The target faints instantly if hit.
Power
1
Accuracy
30
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x070
contact
ohkomove
#410
Horn Leech
HORNLEECH
The user drains the target's energy with horns. The user's HP is restored by half the damage dealt.
Power
75
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0DD
contact
hornmoves
drainingmove
#411
Hot Head
HOTHEAD
The user attacks with a hazardous headbutt, burning the target. This also damages the user quite a lot.
Power
70
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0FE
Effect:
100%
contact
RECOILMOVE
#412
Howl
HOWL
The user howls loudly to raise their spirit, which boosts their Attack stat.
Power
0
Accuracy
0
PP
40
Priority
0
Target:
User
Func:
0x01C
soundmove
snatchable
nonmirror
bypassprotect
#413
Hurricane
HURRICANE
The user wraps their opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Power
110
Accuracy
70
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x015
Effect:
30%
windmove
airmove
#414
Hydro Cannon
HYDROCANNON
The target is hit with a watery blast. The user can't move on the next turn.
Power
150
Accuracy
90
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0C2
launchermove
#415
Hydro Pump
HYDROPUMP
The target is blasted by a huge volume of water launched under great pressure.
Power
110
Accuracy
80
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x000
launchermove
#416
Hydro Steam
HYDROSTEAM
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x000
#417
Hydro Vortex
HYDROVORTEX
The user creates a huge whirling current using its Z-Power to swallow the target with full force.
Power
100
Accuracy
0
PP
0
Priority
0
Target:
SingleNonUser
Func:
0x000
zmove
#418
Hyper Beam
HYPERBEAM
The target is attacked with a powerful beam. The user can't move on the next turn.
Power
150
Accuracy
90
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0C2
launchermove
beammove
#419
Hyper Drill
HYPERDRILL
The user spins the pointed part of its body at high speed to pierce the target. Ignores protecting moves.
Power
100
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0AD
contact
bypassprotect
#420
Hyper Fang
HYPERFANG
The user bites hard on the target with sharp front fangs. This may also make the target flinch.
Power
90
Accuracy
90
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
10%
contact
bitemove
flinchmove
#421
Hyper Voice
HYPERVOICE
The user lets loose a horribly echoing shout with the power to inflict damage.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x000
soundmove
#424