Pokemon Reborn Reatomized 19.5
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Showing 1104 moves
Judgment
[ JUDGMENTPSYCHIC ]
#475
The user releases countless shots of light. This move's type varies depending on the held Plate.
Move Stats
Power: 100
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
dummy
Judgment
[ JUDGMENTQMARKS ]
#476
The user releases countless shots of light. This move's type varies depending on the held Plate.
Move Stats
Power: 100
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
dummy
Judgment
[ JUDGMENTROCK ]
#477
The user releases countless shots of light. This move's type varies depending on the held Plate.
Move Stats
Power: 100
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
dummy
Judgment
[ JUDGMENTSTEEL ]
#478
The user releases countless shots of light. This move's type varies depending on the held Plate.
Move Stats
Power: 100
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
dummy
Judgment
[ JUDGMENTWATER ]
#479
The user releases countless shots of light. This move's type varies depending on the held Plate.
Move Stats
Power: 100
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
dummy
Jump Kick
[ JUMPKICK ]
#480
The user jumps up high, then strikes with a kick. If the kick misses, the user is hurt instead.
Move Stats
Power: 100
Accuracy: 95
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x10B
Effect: 0%
Flags
contact
gravityblocked
kickingmove
Jungle Healing
[ JUNGLEHEALING ]
#481
The user becomes one with the jungle, restoring HP and curing status conditions for itself and its ally Pokémon.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x212
Effect: 0%
Flags
healingmove
snatchable
nonmirror
bypassprotect
Karate Chop
[ KARATECHOP ]
#482
The target is attacked with a sharp chop. Critical hits land more easily.
Move Stats
Power: 50
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
contact
highcrit
slicingmove
Kilobite
[ KILOBITE ]
#1074
The user bites the target using it's fangs. This either raises the user's or lowers the target's Speed stat.
Move Stats
Power: 85
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
bitemove
WIP
Kinesis
[ KINESIS ]
#483
The user distracts the target by bending a spoon. This lowers the target's Accuracy.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 0%
Flags
magiccoat
Kinetic Barrage
[ KINETICBARRAGE ]
#1084
The user launches a barrage of kinetic energy at the target. May leave the target confused.
Move Stats
Power: 90
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 30%
Flags
launchermove
WIP
King's Shield
[ KINGSSHIELD ]
#484
The user is protected from damage. Direct contact harshly lowers any attacker's Attack stat.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x133
Effect: 0%
Flags
—
Knock Off
[ KNOCKOFF ]
#485
The user slaps away the target's held item. It deals more damage if the target holds an item.
Move Stats
Power: 65
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0F0
Effect: 0%
Flags
contact
Kowtow Cleave
[ KOWTOWCLEAVE ]
#486
The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
Move Stats
Power: 85
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
Flags
contact
perfectaccuracymove
Land's Wrath
[ LANDSWRATH ]
#487
The user gathers the energy of the land and focuses that power on the targets to damage them.
Move Stats
Power: 110
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
—
Laser Focus
[ LASERFOCUS ]
#488
By concentrating intensely, the user's attack on the next turn always results in a critical hit.
Move Stats
Power: 0
Accuracy: 0
PP: 30
Priority: 0
Additional Info
Target: User
Func: 0x165
Effect: 0%
Flags
snatchable
nonmirror
bypassprotect
Laser Pulse
[ LASERPULSE ]
#489
Hits randomly as a Fire, Electric, or Ice-type move.
Move Stats
Power: 90
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x240
Effect: 0%
Flags
—
Lash Out
[ LASHOUT ]
#490
The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
Move Stats
Power: 75
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x208
Effect: 0%
Flags
contact
Last Resort
[ LASTRESORT ]
#491
This move can be used only after the user has used all other moves they know within the battle.
Move Stats
Power: 140
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x125
Effect: 0%
Flags
contact
Last Respects
[ LASTRESPECTS ]
#492
The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
Move Stats
Power: 50
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x266
Effect: 0%
Flags
—
Judgment
JUDGMENTPSYCHIC
The user releases countless shots of light. This move's type varies depending on the held Plate.
Power
100
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
dummy
#475
Judgment
JUDGMENTQMARKS
The user releases countless shots of light. This move's type varies depending on the held Plate.
Power
100
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
dummy
#476
Judgment
JUDGMENTROCK
The user releases countless shots of light. This move's type varies depending on the held Plate.
Power
100
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
dummy
#477
Judgment
JUDGMENTSTEEL
The user releases countless shots of light. This move's type varies depending on the held Plate.
Power
100
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
dummy
#478
Judgment
JUDGMENTWATER
The user releases countless shots of light. This move's type varies depending on the held Plate.
Power
100
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
dummy
#479
Jump Kick
JUMPKICK
The user jumps up high, then strikes with a kick. If the kick misses, the user is hurt instead.
Power
100
Accuracy
95
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x10B
contact
gravityblocked
kickingmove
#480
Jungle Healing
JUNGLEHEALING
The user becomes one with the jungle, restoring HP and curing status conditions for itself and its ally Pokémon.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
UserSide
Func:
0x212
healingmove
snatchable
nonmirror
bypassprotect
#481
Karate Chop
KARATECHOP
The target is attacked with a sharp chop. Critical hits land more easily.
Power
50
Accuracy
100
PP
25
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
highcrit
slicingmove
#482
Kilobite
KILOBITE
The user bites the target using it's fangs. This either raises the user's or lowers the target's Speed stat.
Power
85
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
bitemove
WIP
#1074
Kinesis
KINESIS
The user distracts the target by bending a spoon. This lowers the target's Accuracy.
Power
0
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x047
magiccoat
#483
Kinetic Barrage
KINETICBARRAGE
The user launches a barrage of kinetic energy at the target. May leave the target confused.
Power
90
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
30%
launchermove
WIP
#1084
King's Shield
KINGSSHIELD
The user is protected from damage. Direct contact harshly lowers any attacker's Attack stat.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x133
#484
Knock Off
KNOCKOFF
The user slaps away the target's held item. It deals more damage if the target holds an item.
Power
65
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0F0
contact
#485
Kowtow Cleave
KOWTOWCLEAVE
The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
Power
85
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0A5
contact
perfectaccuracymove
#486
Land's Wrath
LANDSWRATH
The user gathers the energy of the land and focuses that power on the targets to damage them.
Power
110
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x000
#487
Laser Focus
LASERFOCUS
By concentrating intensely, the user's attack on the next turn always results in a critical hit.
Power
0
Accuracy
0
PP
30
Priority
0
Target:
User
Func:
0x165
snatchable
nonmirror
bypassprotect
#488
Laser Pulse
LASERPULSE
Hits randomly as a Fire, Electric, or Ice-type move.
Power
90
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x240
#489
Lash Out
LASHOUT
The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
Power
75
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x208
contact
#490
Last Resort
LASTRESORT
This move can be used only after the user has used all other moves they know within the battle.
Power
140
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x125
contact
#491
Last Respects
LASTRESPECTS
The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x266
#492
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