Pokemon Reborn Reatomized 19.5
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PP (High-Low)
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Clear Filters
Showing 1104 moves
Hidden Power
[ HIDDENPOWERROC ]
#399
A unique attack that varies in type depending on the Pokémon using it.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
universal
Hidden Power
[ HIDDENPOWERSTE ]
#400
A unique attack that varies in type depending on the Pokémon using it.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
universal
Hidden Power
[ HIDDENPOWERWAT ]
#401
A unique attack that varies in type depending on the Pokémon using it.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
universal
High Horsepower
[ HIGHHORSEPOWER ]
#402
The user fiercely attacks the target using their entire body.
Move Stats
Power: 95
Accuracy: 95
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
contact
kickingmove
High Jump Kick
[ HIJUMPKICK ]
#403
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Move Stats
Power: 130
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x10B
Effect: 0%
Flags
contact
gravityblocked
kickingmove
HM04
[ HM04 ]
#404
????? Hex 00
Move Stats
Power: 58
Accuracy: 50
PP: 12
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
—
HM05
[ HM05 ]
#405
ゥ $ A (F3)
Move Stats
Power: 102
Accuracy: 38
PP: 6
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
contact
Hold Back
[ HOLDBACK ]
#406
The user holds back when it attacks and the target is left with at least 1 HP.
Move Stats
Power: 40
Accuracy: 100
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E9
Effect: 0%
Flags
contact
Hold Hands
[ HOLDHANDS ]
#407
The user and an ally hold hands. This makes them very happy.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x001
Effect: 0%
Flags
—
Hone Claws
[ HONECLAWS ]
#408
The user sharpens their claws to boost their Attack stat and Accuracy.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: User
Func: 0x029
Effect: 0%
Flags
snatchable
nonmirror
bypassprotect
Horn Attack
[ HORNATTACK ]
#409
The target is jabbed with a sharply pointed horn to inflict damage.
Move Stats
Power: 65
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
contact
hornmoves
Horn Drill
[ HORNDRILL ]
#410
The user stabs the target with a horn rotating like a drill. The target faints instantly if hit.
Move Stats
Power: 1
Accuracy: 30
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x070
Effect: 0%
Flags
contact
ohkomove
Horn Leech
[ HORNLEECH ]
#411
The user drains the target's energy with horns. The user's HP is restored by half the damage dealt.
Move Stats
Power: 75
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0DD
Effect: 0%
Flags
contact
hornmoves
drainingmove
Hot Head
[ HOTHEAD ]
#412
The user attacks with a hazardous headbutt, burning the target. This also damages the user quite a lot.
Move Stats
Power: 70
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FE
Effect: 100%
Flags
contact
Howl
[ HOWL ]
#413
The user howls loudly to raise their spirit, which boosts their Attack stat.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: User
Func: 0x01C
Effect: 0%
Flags
soundmove
snatchable
nonmirror
bypassprotect
Hurricane
[ HURRICANE ]
#414
The user wraps their opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Move Stats
Power: 110
Accuracy: 70
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x015
Effect: 30%
Flags
windmove
airmove
Hydro Cannon
[ HYDROCANNON ]
#415
The target is hit with a watery blast. The user can't move on the next turn.
Move Stats
Power: 150
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
launchermove
Hydro Pump
[ HYDROPUMP ]
#416
The target is blasted by a huge volume of water launched under great pressure.
Move Stats
Power: 110
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
launchermove
Hydro Steam
[ HYDROSTEAM ]
#417
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
—
Hydro Vortex
[ HYDROVORTEX ]
#418
The user creates a huge whirling current using its Z-Power to swallow the target with full force.
Move Stats
Power: 100
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
zmove
Hidden Power
HIDDENPOWERROC
A unique attack that varies in type depending on the Pokémon using it.
Power
60
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x000
universal
#399
Hidden Power
HIDDENPOWERSTE
A unique attack that varies in type depending on the Pokémon using it.
Power
60
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x000
universal
#400
Hidden Power
HIDDENPOWERWAT
A unique attack that varies in type depending on the Pokémon using it.
Power
60
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x000
universal
#401
High Horsepower
HIGHHORSEPOWER
The user fiercely attacks the target using their entire body.
Power
95
Accuracy
95
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
kickingmove
#402
High Jump Kick
HIJUMPKICK
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Power
130
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x10B
contact
gravityblocked
kickingmove
#403
HM04
HM04
????? Hex 00
Power
58
Accuracy
50
PP
12
Priority
0
Target:
SingleNonUser
Func:
0x0C2
#404
HM05
HM05
ゥ $ A (F3)
Power
102
Accuracy
38
PP
6
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
#405
Hold Back
HOLDBACK
The user holds back when it attacks and the target is left with at least 1 HP.
Power
40
Accuracy
100
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x0E9
contact
#406
Hold Hands
HOLDHANDS
The user and an ally hold hands. This makes them very happy.
Power
0
Accuracy
0
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x001
#407
Hone Claws
HONECLAWS
The user sharpens their claws to boost their Attack stat and Accuracy.
Power
0
Accuracy
0
PP
15
Priority
0
Target:
User
Func:
0x029
snatchable
nonmirror
bypassprotect
#408
Horn Attack
HORNATTACK
The target is jabbed with a sharply pointed horn to inflict damage.
Power
65
Accuracy
100
PP
25
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
hornmoves
#409
Horn Drill
HORNDRILL
The user stabs the target with a horn rotating like a drill. The target faints instantly if hit.
Power
1
Accuracy
30
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x070
contact
ohkomove
#410
Horn Leech
HORNLEECH
The user drains the target's energy with horns. The user's HP is restored by half the damage dealt.
Power
75
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0DD
contact
hornmoves
drainingmove
#411
Hot Head
HOTHEAD
The user attacks with a hazardous headbutt, burning the target. This also damages the user quite a lot.
Power
70
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0FE
Effect:
100%
contact
#412
Howl
HOWL
The user howls loudly to raise their spirit, which boosts their Attack stat.
Power
0
Accuracy
0
PP
40
Priority
0
Target:
User
Func:
0x01C
soundmove
snatchable
nonmirror
bypassprotect
#413
Hurricane
HURRICANE
The user wraps their opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Power
110
Accuracy
70
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x015
Effect:
30%
windmove
airmove
#414
Hydro Cannon
HYDROCANNON
The target is hit with a watery blast. The user can't move on the next turn.
Power
150
Accuracy
90
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0C2
launchermove
#415
Hydro Pump
HYDROPUMP
The target is blasted by a huge volume of water launched under great pressure.
Power
110
Accuracy
80
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x000
launchermove
#416
Hydro Steam
HYDROSTEAM
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x000
#417
Hydro Vortex
HYDROVORTEX
The user creates a huge whirling current using its Z-Power to swallow the target with full force.
Power
100
Accuracy
0
PP
0
Priority
0
Target:
SingleNonUser
Func:
0x000
zmove
#418
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