Showing 1104 moves
ROCK
special
Hidden Power
[ HIDDENPOWERROC ]
#399
A unique attack that varies in type depending on the Pokémon using it.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
STEEL
special
Hidden Power
[ HIDDENPOWERSTE ]
#400
A unique attack that varies in type depending on the Pokémon using it.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
WATER
special
Hidden Power
[ HIDDENPOWERWAT ]
#401
A unique attack that varies in type depending on the Pokémon using it.
Move Stats
Power: 60
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
GROUND
physical
High Horsepower
[ HIGHHORSEPOWER ]
#402
The user fiercely attacks the target using their entire body.
Move Stats
Power: 95
Accuracy: 95
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
FIGHTING
physical
High Jump Kick
[ HIJUMPKICK ]
#403
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Move Stats
Power: 130
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x10B
Effect: 0%
QMARKS
physical
HM04
[ HM04 ]
#404
????? Hex 00
Move Stats
Power: 58
Accuracy: 50
PP: 12
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
QMARKS
special
HM05
[ HM05 ]
#405
ゥ $ A (F3)
Move Stats
Power: 102
Accuracy: 38
PP: 6
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
NORMAL
physical
Hold Back
[ HOLDBACK ]
#406
The user holds back when it attacks and the target is left with at least 1 HP.
Move Stats
Power: 40
Accuracy: 100
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E9
Effect: 0%
Flags
NORMAL
status
Hold Hands
[ HOLDHANDS ]
#407
The user and an ally hold hands. This makes them very happy.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x001
Effect: 0%
Flags
DARK
status
Hone Claws
[ HONECLAWS ]
#408
The user sharpens their claws to boost their Attack stat and Accuracy.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: User
Func: 0x029
Effect: 0%
NORMAL
physical
Horn Attack
[ HORNATTACK ]
#409
The target is jabbed with a sharply pointed horn to inflict damage.
Move Stats
Power: 65
Accuracy: 100
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
NORMAL
physical
Horn Drill
[ HORNDRILL ]
#410
The user stabs the target with a horn rotating like a drill. The target faints instantly if hit.
Move Stats
Power: 1
Accuracy: 30
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x070
Effect: 0%
GRASS
physical
Horn Leech
[ HORNLEECH ]
#411
The user drains the target's energy with horns. The user's HP is restored by half the damage dealt.
Move Stats
Power: 75
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0DD
Effect: 0%
FIRE
special
Hot Head
[ HOTHEAD ]
#412
The user attacks with a hazardous headbutt, burning the target. This also damages the user quite a lot.
Move Stats
Power: 70
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FE
Effect: 100%
Flags
NORMAL
status
Howl
[ HOWL ]
#413
The user howls loudly to raise their spirit, which boosts their Attack stat.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: User
Func: 0x01C
Effect: 0%
FLYING
special
Hurricane
[ HURRICANE ]
#414
The user wraps their opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Move Stats
Power: 110
Accuracy: 70
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x015
Effect: 30%
WATER
special
Hydro Cannon
[ HYDROCANNON ]
#415
The target is hit with a watery blast. The user can't move on the next turn.
Move Stats
Power: 150
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
WATER
special
Hydro Pump
[ HYDROPUMP ]
#416
The target is blasted by a huge volume of water launched under great pressure.
Move Stats
Power: 110
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
WATER
special
Hydro Steam
[ HYDROSTEAM ]
#417
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
WATER
special
Hydro Vortex
[ HYDROVORTEX ]
#418
The user creates a huge whirling current using its Z-Power to swallow the target with full force.
Move Stats
Power: 100
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
ROCK special
Hidden Power
HIDDENPOWERROC
A unique attack that varies in type depending on the Pokémon using it.
Power
60
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
universal
#399
STEEL special
Hidden Power
HIDDENPOWERSTE
A unique attack that varies in type depending on the Pokémon using it.
Power
60
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
universal
#400
WATER special
Hidden Power
HIDDENPOWERWAT
A unique attack that varies in type depending on the Pokémon using it.
Power
60
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
universal
#401
GROUND physical
High Horsepower
HIGHHORSEPOWER
The user fiercely attacks the target using their entire body.
Power
95
Accuracy
95
PP
10
Priority
0
Target: SingleNonUser
Func: 0x000
contact kickingmove
#402
FIGHTING physical
High Jump Kick
HIJUMPKICK
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Power
130
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x10B
contact gravityblocked kickingmove
#403
QMARKS physical
HM04
HM04
????? Hex 00
Power
58
Accuracy
50
PP
12
Priority
0
Target: SingleNonUser
Func: 0x0C2
#404
QMARKS special
HM05
HM05
ゥ $ A (F3)
Power
102
Accuracy
38
PP
6
Priority
0
Target: SingleNonUser
Func: 0x000
contact
#405
NORMAL physical
Hold Back
HOLDBACK
The user holds back when it attacks and the target is left with at least 1 HP.
Power
40
Accuracy
100
PP
40
Priority
0
Target: SingleNonUser
Func: 0x0E9
contact
#406
NORMAL status
Hold Hands
HOLDHANDS
The user and an ally hold hands. This makes them very happy.
Power
0
Accuracy
0
PP
40
Priority
0
Target: SingleNonUser
Func: 0x001
#407
DARK status
Hone Claws
HONECLAWS
The user sharpens their claws to boost their Attack stat and Accuracy.
Power
0
Accuracy
0
PP
15
Priority
0
Target: User
Func: 0x029
snatchable nonmirror bypassprotect
#408
NORMAL physical
Horn Attack
HORNATTACK
The target is jabbed with a sharply pointed horn to inflict damage.
Power
65
Accuracy
100
PP
25
Priority
0
Target: SingleNonUser
Func: 0x000
contact hornmoves
#409
NORMAL physical
Horn Drill
HORNDRILL
The user stabs the target with a horn rotating like a drill. The target faints instantly if hit.
Power
1
Accuracy
30
PP
5
Priority
0
Target: SingleNonUser
Func: 0x070
contact ohkomove
#410
GRASS physical
Horn Leech
HORNLEECH
The user drains the target's energy with horns. The user's HP is restored by half the damage dealt.
Power
75
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0DD
contact hornmoves drainingmove
#411
FIRE special
Hot Head
HOTHEAD
The user attacks with a hazardous headbutt, burning the target. This also damages the user quite a lot.
Power
70
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0FE
Effect: 100%
contact
#412
NORMAL status
Howl
HOWL
The user howls loudly to raise their spirit, which boosts their Attack stat.
Power
0
Accuracy
0
PP
40
Priority
0
Target: User
Func: 0x01C
soundmove snatchable nonmirror bypassprotect
#413
FLYING special
Hurricane
HURRICANE
The user wraps their opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Power
110
Accuracy
70
PP
10
Priority
0
Target: SingleNonUser
Func: 0x015
Effect: 30%
windmove airmove
#414
WATER special
Hydro Cannon
HYDROCANNON
The target is hit with a watery blast. The user can't move on the next turn.
Power
150
Accuracy
90
PP
5
Priority
0
Target: SingleNonUser
Func: 0x0C2
launchermove
#415
WATER special
Hydro Pump
HYDROPUMP
The target is blasted by a huge volume of water launched under great pressure.
Power
110
Accuracy
80
PP
5
Priority
0
Target: SingleNonUser
Func: 0x000
launchermove
#416
WATER special
Hydro Steam
HYDROSTEAM
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
#417
WATER special
Hydro Vortex
HYDROVORTEX
The user creates a huge whirling current using its Z-Power to swallow the target with full force.
Power
100
Accuracy
0
PP
0
Priority
0
Target: SingleNonUser
Func: 0x000
zmove
#418