Showing 1308 moves
Mega Kick
[ MEGAKICK ]
#540
The target is attacked by a kick launched with muscle-packed power.
Move Stats
Power: 120
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Mega Punch
[ MEGAPUNCH ]
#541
The target is slugged by a punch thrown with muscle-packed power.
Megahorn
[ MEGAHORN ]
#539
Using a tough and impressive horn, the user rams into the target with no letup.
Megaphone
[ MEGAPHONE ]
#1248
The user screams loudly like a megaphone, lowering the Special Attack of the targets.
Move Stats
Power: 0
Accuracy: 85
PP: 40
Priority: 0
Additional Info
Target: AllOpposing
Func: TBA
Effect: 0%
Flags
Megaton Hammer
[ MEGATONHAMMER ]
#1169
The user slams the target with heavy force. Ignores protecting moves.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0AD
Effect: 0%
Flags
Melt
[ MELT ]
#1268
The user heats up the target and changes into a different type; Ice into Water, and Steel into Normal
Move Stats
Power: 0
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Meltdown
[ MELTDOWN ]
#542
The user starts to overheat, losing health but raising all stats at once.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: User
Func: 0x245
Effect: 0%
Flags
Memento
[ MEMENTO ]
#543
The user faints. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E2
Effect: 0%
Merculight
[ MERCULIGHT ]
#1309
The user protects itself with an electrified shield. Direct contact leaves the attackers paralyzed.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 4
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Metal Burst
[ METALBURST ]
#545
The user retaliates with greater force against the opponent that last inflicted damage on them.
Move Stats
Power: 1
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: NoTarget
Func: 0x073
Effect: 0%
Flags
Metal Claw
[ METALCLAW ]
#546
The target is raked with steel claws. This may also raise the user's Attack stat.
Move Stats
Power: 50
Accuracy: 95
PP: 35
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01C
Effect: 10%
Flags
Metal Cruncher
[ METALCRUNCHER ]
#547
The user crunches up the target with metal fangs. It has a high chance of lowering the target's Defense.
Metal Sound
[ METALSOUND ]
#548
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Metal Whip
[ METALWHIP ]
#549
A whip made of sharp steel traps the target and deals damage for four to five turns.
Move Stats
Power: 50
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
Metallic Melody
[ METALLICMELODY ]
#1274
The user creates a metallic melody, which damages the foe.
Move Stats
Power: 85
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Meteor Assault
[ METEORASSAULT ]
#550
The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.
Move Stats
Power: 150
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
Meteor Beam
[ METEORBEAM ]
#551
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
Move Stats
Power: 120
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x203
Effect: 0%
Flags
Meteor Mash
[ METEORMASH ]
#552
The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat. This move is Steel- and Cosmic-type simultaneously.
Metronome
[ METRONOME ]
#553
The user waggles a finger and stimulates their brain into randomly using nearly any move.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: NoTarget
Func: 0x0B6
Effect: 0%
Flags
—
Midnight Photosynthesis
[ MIDNIGHTPHOTOSYNTHESIS ]
#554
The user infests the target and restores some of its own HP. This may also raise all the user's or decrease all the target's stats.
Move Stats
Power: 60
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x912
Effect: 10%
Flags
Mega Kick
MEGAKICK
The target is attacked by a kick launched with muscle-packed power.
Power
120
Accuracy
80
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
kickingmove
#540
Mega Punch
MEGAPUNCH
The target is slugged by a punch thrown with muscle-packed power.
Power
90
Accuracy
90
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
punchmove
#541
Megahorn
MEGAHORN
Using a tough and impressive horn, the user rams into the target with no letup.
Power
120
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
hornmoves
#539
Megaphone
MEGAPHONE
The user screams loudly like a megaphone, lowering the Special Attack of the targets.
Power
0
Accuracy
85
PP
40
Priority
0
Target:
AllOpposing
Func:
TBA
statnerfmove
WIP
#1248
Megaton Hammer
MEGATONHAMMER
The user slams the target with heavy force. Ignores protecting moves.
Power
80
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0AD
bypassprotect
contact
hammermove
#1169
Melt
MELT
The user heats up the target and changes into a different type; Ice into Water, and Steel into Normal
Power
0
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
WIP
#1268
Meltdown
MELTDOWN
The user starts to overheat, losing health but raising all stats at once.
Power
0
Accuracy
0
PP
5
Priority
0
Target:
User
Func:
0x245
snatchable
nonmirror
bypassprotect
#542
Memento
MEMENTO
The user faints. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0E2
bypassprotect
perfectaccuracymove
suicidemove
#543
Merculight
MERCULIGHT
The user protects itself with an electrified shield. Direct contact leaves the attackers paralyzed.
Power
0
Accuracy
0
PP
10
Priority
4
Target:
SingleNonUser
Func:
TBA
nonmirror
paralysismove
protectmove
#1309
Metal Burst
METALBURST
The user retaliates with greater force against the opponent that last inflicted damage on them.
Power
1
Accuracy
100
PP
10
Priority
0
Target:
NoTarget
Func:
0x073
bypassprotect
#545
Metal Claw
METALCLAW
The target is raked with steel claws. This may also raise the user's Attack stat.
Power
50
Accuracy
95
PP
35
Priority
0
Target:
SingleNonUser
Func:
0x01C
Effect:
10%
contact
slicingmove
#546
Metal Cruncher
METALCRUNCHER
The user crunches up the target with metal fangs. It has a high chance of lowering the target's Defense.
Power
120
Accuracy
85
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x043
Effect:
85%
contact
bitemove
#547
Metal Sound
METALSOUND
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Power
0
Accuracy
85
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x04F
soundmove
magiccoat
#548
Metal Whip
METALWHIP
A whip made of sharp steel traps the target and deals damage for four to five turns.
Power
50
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0CF
contact
#549
Metallic Melody
METALLICMELODY
The user creates a metallic melody, which damages the foe.
Power
85
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x000
soundmove
#1274
Meteor Assault
METEORASSAULT
The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.
Power
150
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0C2
slicingmove
#550
Meteor Beam
METEORBEAM
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
Power
120
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x203
beammove
#551
Meteor Mash
METEORMASH
The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat. This move is Steel- and Cosmic-type simultaneously.
Power
90
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x01C
Effect:
20%
contact
punchmove
#552
Metronome
METRONOME
The user waggles a finger and stimulates their brain into randomly using nearly any move.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
NoTarget
Func:
0x0B6
#553
Midnight Photosynthesis
MIDNIGHTPHOTOSYNTHESIS
The user infests the target and restores some of its own HP. This may also raise all the user's or decrease all the target's stats.
Power
60
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x912
Effect:
10%
healingmove
#554