The user launches a powerfull plasma pulse at the target. May leave the target paralysed. Doubles in power if the target is afflicted by a status condition.
The user launches a spectral glove at the target. This may lower the target's speed.
Power
85
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:0x044
Effect:30%
WIPlaunchermovecontact
#1093
Photon Geyser
PHOTONGEYSER
A pillar of light that inflicts damage using the higher one of the user's Attack or Sp. Atk.
Power
100
Accuracy
100
PP
5
Priority
0
Target:SingleNonUser
Func:0x176
launchermove
#646
Pika Papow
PIKAPAPOW
This full-power attack grows more powerful the more the user likes their Trainer.
Power
1
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:0x272
nonmirror
#647
Pin Missile
PINMISSILE
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Power
25
Accuracy
95
PP
20
Priority
0
Target:SingleNonUser
Func:0x0C0
multihitmove
#648
Pixie Beam
PIXIEBEAM
The user launches a powerful beam infused with fairy energy. This may lower the target's special attack.
Power
110
Accuracy
85
PP
5
Priority
0
Target:SingleNonUser
Func:TBA
Effect:20%
launchermovebeammoveWIP
#1079
Pixie Slash
PIXIESLASH
The user slashes the target with a fairy-infused blade. Crits hit more easily.
Power
90
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:TBA
highcritslicingmovecontact
#1103
Plasma Fists
PLASMAFISTS
The user attacks with electrically charged fists. For that turn, Normal-type moves become Electric-type.
Power
100
Accuracy
100
PP
15
Priority
0
Target:SingleNonUser
Func:0x177
contactpunchmove
#649
Plasma Pulse
PLASMAPULSE
The user launches a powerfull plasma pulse at the target. May leave the target paralysed. Doubles in power if the target is afflicted by a status condition.
Power
65
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:TBA
Effect:10%
launchermoveparalysismoveWIP
#1077
Play Nice
PLAYNICE
The user befriends the target, making it lose the will to fight. It lowers the target's Attack stat.
Power
0
Accuracy
0
PP
20
Priority
0
Target:SingleNonUser
Func:0x042
bypassprotectmagiccoat
#650
Play Rough
PLAYROUGH
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
Power
90
Accuracy
90
PP
10
Priority
0
Target:SingleNonUser
Func:0x042
Effect:10%
contact
#651
Pluck
PLUCK
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Power
60
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:0x0F4
contactbitemove
#652
Poison Carrot
POISONCARROT
The target is stabbed with a carrot-like blade. It may also poison the target.
Power
60
Accuracy
95
PP
25
Priority
0
Target:SingleNonUser
Func:0x005
Effect:30%
contactslicingmove
#1047
Poison Fang
POISONFANG
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Power
50
Accuracy
100
PP
15
Priority
0
Target:SingleNonUser
Func:0x006
Effect:50%
contactbitemove
#653
Poison Gas
POISONGAS
A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
Power
0
Accuracy
90
PP
40
Priority
0
Target:SingleNonUser
Func:0x005
magiccoat
#654
Poison Jab
POISONJAB
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
Power
80
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:0x005
Effect:30%
contacthornmovespunchmove
#655
Poison Powder
POISONPOWDER
The user scatters a cloud of poisonous dust that poisons the target.
Power
0
Accuracy
75
PP
35
Priority
0
Target:SingleNonUser
Func:0x005
magiccoatpowdermove
#656
Poison Sting
POISONSTING
The user stabs the target with a poisonous stinger. This may also poison the target.
Power
30
Accuracy
100
PP
35
Priority
0
Target:SingleNonUser
Func:0x005
Effect:30%
#657
Poison Tail
POISONTAIL
The user hits the target with a tail. This may also poison the target. Critical hits land more easily.
Power
50
Accuracy
100
PP
25
Priority
0
Target:SingleNonUser
Func:0x005
Effect:10%
contacthighcrit
#658
Pollen Puff
POLLENPUFF
The user attacks with a pollen puff that explodes. If the target is an ally, it restores HP instead.
Power
90
Accuracy
100
PP
15
Priority
0
Target:SingleNonUser
Func:0x167
#659
Poltergeist
POLTERGEIST
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.