Showing 1453 moves
Mud Barrage
[ MUDBARRAGE ]
#1223
The user pelts the opponent with large amounts of mud, hitting two to five times in a row.
Move Stats
Power: 25
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
Flags
Mud Bomb
[ MUDBOMB ]
#575
The user launches a hard-packed mud ball to attack. This may also lower the target's Accuracy.
Move Stats
Power: 65
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 30%
Flags
—
Mud Shot
[ MUDSHOT ]
#577
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Move Stats
Power: 55
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x044
Effect: 100%
Flags
Mud Sport
[ MUDSPORT ]
#579
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: BothSides
Func: 0x09D
Effect: 0%
Flags
—
Mud-Slap
[ MUDSLAP ]
#578
The user hurls mud in the target's face to inflict damage and lower its Accuracy.
Move Stats
Power: 20
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 100%
Flags
—
Muddy Water
[ MUDDYWATER ]
#576
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their Accuracy.
Move Stats
Power: 90
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 30%
Flags
—
Multi-Attack
[ MULTIATTACK ]
#580
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x09F
Effect: 0%
Flags
Multi-Attack
[ MULTIATTACKBUG ]
#581
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKDARK ]
#582
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKDRAGON ]
#583
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKELECTRIC ]
#584
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKFAIRY ]
#585
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKFIGHTING ]
#586
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKFIRE ]
#587
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKFLYING ]
#588
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKGHOST ]
#589
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKGLITCH ]
#590
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKGRASS ]
#591
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Multi-Attack
[ MULTIATTACKGROUND ]
#592
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Mud Barrage
MUDBARRAGE
The user pelts the opponent with large amounts of mud, hitting two to five times in a row.
Power
25
Accuracy
95
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0C0
multihitmove
#1223
Mud Bomb
MUDBOMB
The user launches a hard-packed mud ball to attack. This may also lower the target's Accuracy.
Power
65
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x047
Effect:
30%
#575
Mud Shot
MUDSHOT
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Power
55
Accuracy
95
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x044
Effect:
100%
launchermove
#577
Mud Sport
MUDSPORT
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Power
0
Accuracy
0
PP
15
Priority
0
Target:
BothSides
Func:
0x09D
#579
Mud-Slap
MUDSLAP
The user hurls mud in the target's face to inflict damage and lower its Accuracy.
Power
20
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x047
Effect:
100%
#578
Muddy Water
MUDDYWATER
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their Accuracy.
Power
90
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x047
Effect:
30%
#576
Multi-Attack
MULTIATTACK
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
#580
Multi-Attack
MULTIATTACKBUG
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#581
Multi-Attack
MULTIATTACKDARK
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#582
Multi-Attack
MULTIATTACKDRAGON
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#583
Multi-Attack
MULTIATTACKELECTRIC
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#584
Multi-Attack
MULTIATTACKFAIRY
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#585
Multi-Attack
MULTIATTACKFIGHTING
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#586
Multi-Attack
MULTIATTACKFIRE
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#587
Multi-Attack
MULTIATTACKFLYING
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#588
Multi-Attack
MULTIATTACKGHOST
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#589
Multi-Attack
MULTIATTACKGLITCH
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#590
Multi-Attack
MULTIATTACKGRASS
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#591
Multi-Attack
MULTIATTACKGROUND
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#592
Multi-Attack
MULTIATTACKICE
Cloaked in high energy, the user slams the target. The held Memory defines the move's type.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x09F
contact
dummy
#593