The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.
Move Stats
Power: 0
Accuracy: 0
PP: 1
Priority: 0
Additional Info
Target: User
Func: 0x279
Effect: 0%
Flags
—
Rip and Tear
[ RIPANDTEAR ]
#1075
The user brutally shreds the target using it's fangs. This lowers the target's speed and may leave it bleeding. This move can't be used twice in a row.
The user seeks revenge. If an ally fainted on the previous turn, it deals more damage.
Power
70
Accuracy
100
PP
5
Priority
0
Target:SingleNonUser
Func:0x085
contact
#722
Return
RETURN
This full-power attack grows more powerful the more the user likes their Trainer.
Power
1
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:0x089
contact
#723
RevelationDance
REVELATIONDANCE
The user attacks the target by dancing very hard. The user's type determines the type of this move.
Power
90
Accuracy
100
PP
15
Priority
0
Target:SingleNonUser
Func:0x16A
Effect:100%
#724
Revenge
REVENGE
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Power
60
Accuracy
100
PP
10
Priority
0
Target:SingleNonUser
Func:0x081
contact
#725
Reversal
REVERSAL
An all-out attack that becomes more powerful the less HP the user has.
Power
1
Accuracy
100
PP
15
Priority
0
Target:SingleNonUser
Func:0x098
contact
#726
Revival Blessing
REVIVALBLESSING
The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.
Power
0
Accuracy
0
PP
1
Priority
0
Target:User
Func:0x279
#727
Rip and Tear
RIPANDTEAR
The user brutally shreds the target using it's fangs. This lowers the target's speed and may leave it bleeding. This move can't be used twice in a row.
Power
110
Accuracy
90
PP
5
Priority
0
Target:SingleNonUser
Func:TBA
Effect:50%
contactbitemovebleedmoveWIP
#1075
Rising Voltage
RISINGVOLTAGE
The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.
Power
70
Accuracy
100
PP
20
Priority
0
Target:SingleNonUser
Func:0x20A
#728
Roar
ROAR
The target is scared off, and a different Pokémon is dragged out. Ends the battle in the wild.
Power
0
Accuracy
0
PP
20
Priority
0
Target:SingleNonUser
Func:0x0EB
soundmovenonmirrormagiccoat
#729
Roar of Time
ROAROFTIME
The user blasts the target with power that distorts even time. The user can't move on the next turn.
Power
150
Accuracy
90
PP
5
Priority
0
Target:SingleNonUser
Func:0x0C2
soundmove
#730
Rock Blast
ROCKBLAST
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Power
25
Accuracy
90
PP
10
Priority
0
Target:SingleNonUser
Func:0x0C0
launchermovemultihitmove
#731
Rock Climb
ROCKCLIMB
The user attacks the target by smashing into it with incredible force. This may also confuse the target. It can also be used to scale rocky walls.
Power
90
Accuracy
85
PP
20
Priority
0
Target:SingleNonUser
Func:0x013
Effect:20%
contactfieldmoves
#732
Rock Polish
ROCKPOLISH
The user polishes their body to reduce drag. This sharply raises the user's Speed stat.
Power
0
Accuracy
0
PP
20
Priority
0
Target:User
Func:0x030
snatchablenonmirrorbypassprotect
#733
Rock Slide
ROCKSLIDE
Large boulders are hurled at the targets to inflict damage. The opposing Pokémon may flinch.