Showing 1104 moves
BUG
special
Signal Beam
[ SIGNALBEAM ]
#807
The user attacks with a sinister beam of light. This may also confuse the target.
Move Stats
Power: 75
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x013
Effect: 10%
BUG
status
Silk Trap
[ SILKTRAP ]
#808
The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x252
Effect: 0%
Flags
BUG
special
Silver Wind
[ SILVERWIND ]
#809
The user attacks with powdery scales blown by the wind. This may raise all the user's stats.
Move Stats
Power: 60
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x02D
Effect: 10%
Flags
NORMAL
status
Simple Beam
[ SIMPLEBEAM ]
#810
The user's mysterious psychic wave changes the target's Ability to Simple.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x063
Effect: 0%
NORMAL
status
Sing
[ SING ]
#811
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Move Stats
Power: 0
Accuracy: 55
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x003
Effect: 0%
FIRE
physical
Sizzly Slide
[ SIZZLYSLIDE ]
#813
The user cloaks itself in fire and charges at the target, and burns it.
Move Stats
Power: 60
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 100%
NORMAL
status
Sketch
[ SKETCH ]
#814
The user permanently learns the move last used by the target. After using it, Sketch itself disappears.
Move Stats
Power: 0
Accuracy: 0
PP: 1
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x05D
Effect: 0%
Flags
PSYCHIC
status
Skill Swap
[ SKILLSWAP ]
#815
The user employs their psychic power to exchange Abilities with the target.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x067
Effect: 0%
Flags
BUG
physical
Skitter Smack
[ SKITTERSMACK ]
#816
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Move Stats
Power: 70
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x045
Effect: 100%
Flags
NORMAL
physical
Skull Bash
[ SKULLBASH ]
#817
Tucking in their head, the user raises their Defense stat and rams the target on the second turn.
Move Stats
Power: 130
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C8
Effect: 100%
Flags
FLYING
physical
Sky Attack
[ SKYATTACK ]
#818
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Move Stats
Power: 140
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C7
Effect: 30%
FLYING
physical
Sky Drop
[ SKYDROP ]
#819
Takes the target to the skies and drops it on the next turn. The target cannot attack while in the sky.
Move Stats
Power: 60
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CE
Effect: 0%
FLYING
special
Sky Fall
[ SKYFALL ]
#820
The user pressurizes the air around the target, crushing it. It may leave the target with paralysis.
Move Stats
Power: 85
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 30%
FIGHTING
physical
Sky Uppercut
[ SKYUPPERCUT ]
#821
The user attacks the target with an uppercut thrown skyward with force.
Move Stats
Power: 85
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x11B
Effect: 0%
NORMAL
status
Slack Off
[ SLACKOFF ]
#822
The user slacks off, restoring up to half of their max HP.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0D5
Effect: 0%
NORMAL
physical
Slam
[ SLAM ]
#823
The target is slammed with a long tail, vines, or the like to inflict damage.
Move Stats
Power: 80
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
NORMAL
physical
Slash
[ SLASH ]
#824
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Move Stats
Power: 70
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
GRASS
status
Sleep Powder
[ SLEEPPOWDER ]
#825
The user scatters a big cloud of sleep-inducing dust around the target.
Move Stats
Power: 0
Accuracy: 75
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x003
Effect: 0%
NORMAL
status
Sleep Talk
[ SLEEPTALK ]
#826
While being asleep, the user randomly uses one of the moves they know.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0B4
Effect: 0%
Flags
POISON
special
Sludge
[ SLUDGE ]
#827
Unsanitary sludge is hurled at the target. This may also poison the target.
Move Stats
Power: 65
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x005
Effect: 30%
Flags
BUG special
Signal Beam
SIGNALBEAM
The user attacks with a sinister beam of light. This may also confuse the target.
Power
75
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x013
Effect: 10%
launchermove beammove
#807
BUG status
Silk Trap
SILKTRAP
The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Power
0
Accuracy
0
PP
10
Priority
0
Target: UserSide
Func: 0x252
#808
BUG special
Silver Wind
SILVERWIND
The user attacks with powdery scales blown by the wind. This may raise all the user's stats.
Power
60
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x02D
Effect: 10%
#809
NORMAL status
Simple Beam
SIMPLEBEAM
The user's mysterious psychic wave changes the target's Ability to Simple.
Power
0
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x063
magiccoat beammove
#810
NORMAL status
Sing
SING
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Power
0
Accuracy
55
PP
15
Priority
0
Target: SingleNonUser
Func: 0x003
soundmove magiccoat
#811
FIRE physical
Sizzly Slide
SIZZLYSLIDE
The user cloaks itself in fire and charges at the target, and burns it.
Power
60
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x00A
Effect: 100%
contact nonmirror
#813
NORMAL status
Sketch
SKETCH
The user permanently learns the move last used by the target. After using it, Sketch itself disappears.
Power
0
Accuracy
0
PP
1
Priority
0
Target: SingleNonUser
Func: 0x05D
#814
PSYCHIC status
Skill Swap
SKILLSWAP
The user employs their psychic power to exchange Abilities with the target.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x067
#815
BUG physical
Skitter Smack
SKITTERSMACK
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Power
70
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x045
Effect: 100%
contact
#816
NORMAL physical
Skull Bash
SKULLBASH
Tucking in their head, the user raises their Defense stat and rams the target on the second turn.
Power
130
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0C8
Effect: 100%
contact
#817
FLYING physical
Sky Attack
SKYATTACK
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Power
140
Accuracy
90
PP
5
Priority
0
Target: SingleNonUser
Func: 0x0C7
Effect: 30%
highcrit flinchmove
#818
FLYING physical
Sky Drop
SKYDROP
Takes the target to the skies and drops it on the next turn. The target cannot attack while in the sky.
Power
60
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0CE
contact gravityblocked
#819
FLYING special
Sky Fall
SKYFALL
The user pressurizes the air around the target, crushing it. It may leave the target with paralysis.
Power
85
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 30%
paralysismove
#820
FIGHTING physical
Sky Uppercut
SKYUPPERCUT
The user attacks the target with an uppercut thrown skyward with force.
Power
85
Accuracy
95
PP
15
Priority
0
Target: SingleNonUser
Func: 0x11B
contact punchmove
#821
NORMAL status
Slack Off
SLACKOFF
The user slacks off, restoring up to half of their max HP.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x0D5
healingmove snatchable nonmirror bypassprotect
#822
NORMAL physical
Slam
SLAM
The target is slammed with a long tail, vines, or the like to inflict damage.
Power
80
Accuracy
90
PP
20
Priority
0
Target: SingleNonUser
Func: 0x000
contact
#823
NORMAL physical
Slash
SLASH
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Power
70
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x000
contact highcrit
#824
GRASS status
Sleep Powder
SLEEPPOWDER
The user scatters a big cloud of sleep-inducing dust around the target.
Power
0
Accuracy
75
PP
15
Priority
0
Target: SingleNonUser
Func: 0x003
magiccoat powdermove
#825
NORMAL status
Sleep Talk
SLEEPTALK
While being asleep, the user randomly uses one of the moves they know.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0B4
#826
POISON special
Sludge
SLUDGE
Unsanitary sludge is hurled at the target. This may also poison the target.
Power
65
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x005
Effect: 30%
#827