Pokemon Reborn Reatomized 19.5
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Showing 1104 moves
Sludge Bomb
[ SLUDGEBOMB ]
#828
Unsanitary sludge is hurled at the target. This may also poison the target.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x005
Effect: 30%
Flags
launchermove
Sludge Wave
[ SLUDGEWAVE ]
#829
The user strikes everything around by swamping the area. This may also poison those hit.
Move Stats
Power: 95
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x005
Effect: 10%
Flags
—
Smack Down
[ SMACKDOWN ]
#830
The user throws a stone or a similar projectile to attack. Flying Pokémon fall to the ground when hit.
Move Stats
Power: 50
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x11C
Effect: 100%
Flags
—
Smart Strike
[ SMARTSTRIKE ]
#831
The user stabs the target with a sharp horn. This attack never misses.
Move Stats
Power: 70
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
Flags
contact
hornmoves
perfectaccuracymove
Smelling Salts
[ SMELLINGSALTS ]
#832
This move's power is doubled when used on a target with paralysis, but also heals its paralysis.
Move Stats
Power: 70
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x07C
Effect: 0%
Flags
contact
Smog
[ SMOG ]
#833
The target is attacked with a discharge of filthy gases. This may also poison the target.
Move Stats
Power: 30
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x005
Effect: 40%
Flags
—
Smokescreen
[ SMOKESCREEN ]
#834
The user releases an obscuring cloud of smoke or ink. This lowers the target's Accuracy.
Move Stats
Power: 0
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 0%
Flags
magiccoat
Snap Trap
[ SNAPTRAP ]
#835
The user snares the target in a snap trap for four to five turns.
Move Stats
Power: 35
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
contact
bitemove
Snarl
[ SNARL ]
#836
The user yells as if ranting about something, lowering the Sp. Atk stat of opposing Pokémon.
Move Stats
Power: 55
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x045
Effect: 100%
Flags
soundmove
Snatch
[ SNATCH ]
#837
The user steals the effects of any attempts to use a healing or stat-changing move.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0B2
Effect: 0%
Flags
—
Snipe Shot
[ SNIPESHOT ]
#838
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x179
Effect: 0%
Flags
highcrit
launchermove
Snore
[ SNORE ]
#839
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Move Stats
Power: 50
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x011
Effect: 30%
Flags
soundmove
flinchmove
Snowscape
[ SNOWSCAPE ]
#840
The user summons a snowstorm, turning the field into a Snowscape for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x262
Effect: 0%
Flags
—
Snuggle Forever
[ LETSSNUGGLEFOREVER ]
#501
The user, Mimikyu, punches the target with full force.
Move Stats
Power: 190
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
contact
zmove
Soak
[ SOAK ]
#841
The user shoots a torrent of water at the target and changes the target's type to Water.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x061
Effect: 0%
Flags
magiccoat
Soft-Boiled
[ SOFTBOILED ]
#842
The user restores up to half of their max HP. May also be used in the field to heal HP.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0D5
Effect: 0%
Flags
healingmove
snatchable
nonmirror
bypassprotect
fieldmoves
Solar Array
[ SOLARARRAY ]
#843
This move increases damage of all moves for five turns. Can only be used during harsh sunlight.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x919
Effect: 0%
Flags
snatchable
bypassprotect
Solar Beam
[ SOLARBEAM ]
#844
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C4
Effect: 0%
Flags
launchermove
beammove
Solar Blade
[ SOLARBLADE ]
#845
The user fills a blade with light energy on the first turn, then attacks on the next turn.
Move Stats
Power: 125
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C4
Effect: 0%
Flags
contact
slicingmove
Sonic Boom
[ SONICBOOM ]
#846
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Move Stats
Power: 1
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x06A
Effect: 0%
Flags
—
Sludge Bomb
SLUDGEBOMB
Unsanitary sludge is hurled at the target. This may also poison the target.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x005
Effect:
30%
launchermove
#828
Sludge Wave
SLUDGEWAVE
The user strikes everything around by swamping the area. This may also poison those hit.
Power
95
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x005
Effect:
10%
#829
Smack Down
SMACKDOWN
The user throws a stone or a similar projectile to attack. Flying Pokémon fall to the ground when hit.
Power
50
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x11C
Effect:
100%
#830
Smart Strike
SMARTSTRIKE
The user stabs the target with a sharp horn. This attack never misses.
Power
70
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0A5
contact
hornmoves
perfectaccuracymove
#831
Smelling Salts
SMELLINGSALTS
This move's power is doubled when used on a target with paralysis, but also heals its paralysis.
Power
70
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x07C
contact
#832
Smog
SMOG
The target is attacked with a discharge of filthy gases. This may also poison the target.
Power
30
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x005
Effect:
40%
#833
Smokescreen
SMOKESCREEN
The user releases an obscuring cloud of smoke or ink. This lowers the target's Accuracy.
Power
0
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x047
magiccoat
#834
Snap Trap
SNAPTRAP
The user snares the target in a snap trap for four to five turns.
Power
35
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0CF
contact
bitemove
#835
Snarl
SNARL
The user yells as if ranting about something, lowering the Sp. Atk stat of opposing Pokémon.
Power
55
Accuracy
95
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x045
Effect:
100%
soundmove
#836
Snatch
SNATCH
The user steals the effects of any attempts to use a healing or stat-changing move.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x0B2
#837
Snipe Shot
SNIPESHOT
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x179
highcrit
launchermove
#838
Snore
SNORE
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Power
50
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x011
Effect:
30%
soundmove
flinchmove
#839
Snowscape
SNOWSCAPE
The user summons a snowstorm, turning the field into a Snowscape for five turns.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x262
#840
Snuggle Forever
LETSSNUGGLEFOREVER
The user, Mimikyu, punches the target with full force.
Power
190
Accuracy
0
PP
0
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
zmove
#501
Soak
SOAK
The user shoots a torrent of water at the target and changes the target's type to Water.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x061
magiccoat
#841
Soft-Boiled
SOFTBOILED
The user restores up to half of their max HP. May also be used in the field to heal HP.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x0D5
healingmove
snatchable
nonmirror
bypassprotect
fieldmoves
#842
Solar Array
SOLARARRAY
This move increases damage of all moves for five turns. Can only be used during harsh sunlight.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x919
snatchable
bypassprotect
#843
Solar Beam
SOLARBEAM
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0C4
launchermove
beammove
#844
Solar Blade
SOLARBLADE
The user fills a blade with light energy on the first turn, then attacks on the next turn.
Power
125
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0C4
contact
slicingmove
#845
Sonic Boom
SONICBOOM
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Power
1
Accuracy
90
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x06A
#846
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