Showing 1104 moves
POISON
special
Sludge Bomb
[ SLUDGEBOMB ]
#828
Unsanitary sludge is hurled at the target. This may also poison the target.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x005
Effect: 30%
Flags
POISON
special
Sludge Wave
[ SLUDGEWAVE ]
#829
The user strikes everything around by swamping the area. This may also poison those hit.
Move Stats
Power: 95
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x005
Effect: 10%
Flags
ROCK
physical
Smack Down
[ SMACKDOWN ]
#830
The user throws a stone or a similar projectile to attack. Flying Pokémon fall to the ground when hit.
Move Stats
Power: 50
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x11C
Effect: 100%
Flags
STEEL
physical
Smart Strike
[ SMARTSTRIKE ]
#831
The user stabs the target with a sharp horn. This attack never misses.
Move Stats
Power: 70
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
NORMAL
physical
Smelling Salts
[ SMELLINGSALTS ]
#832
This move's power is doubled when used on a target with paralysis, but also heals its paralysis.
Move Stats
Power: 70
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x07C
Effect: 0%
Flags
POISON
special
Smog
[ SMOG ]
#833
The target is attacked with a discharge of filthy gases. This may also poison the target.
Move Stats
Power: 30
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x005
Effect: 40%
Flags
NORMAL
status
Smokescreen
[ SMOKESCREEN ]
#834
The user releases an obscuring cloud of smoke or ink. This lowers the target's Accuracy.
Move Stats
Power: 0
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 0%
Flags
GRASS
physical
Snap Trap
[ SNAPTRAP ]
#835
The user snares the target in a snap trap for four to five turns.
Move Stats
Power: 35
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
DARK
special
Snarl
[ SNARL ]
#836
The user yells as if ranting about something, lowering the Sp. Atk stat of opposing Pokémon.
Move Stats
Power: 55
Accuracy: 95
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x045
Effect: 100%
Flags
DARK
status
Snatch
[ SNATCH ]
#837
The user steals the effects of any attempts to use a healing or stat-changing move.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0B2
Effect: 0%
Flags
WATER
special
Snipe Shot
[ SNIPESHOT ]
#838
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x179
Effect: 0%
NORMAL
special
Snore
[ SNORE ]
#839
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Move Stats
Power: 50
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x011
Effect: 30%
ICE
status
Snowscape
[ SNOWSCAPE ]
#840
The user summons a snowstorm, turning the field into a Snowscape for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x262
Effect: 0%
Flags
FAIRY
physical
Snuggle Forever
[ LETSSNUGGLEFOREVER ]
#501
The user, Mimikyu, punches the target with full force.
Move Stats
Power: 190
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
WATER
status
Soak
[ SOAK ]
#841
The user shoots a torrent of water at the target and changes the target's type to Water.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x061
Effect: 0%
Flags
NORMAL
status
Soft-Boiled
[ SOFTBOILED ]
#842
The user restores up to half of their max HP. May also be used in the field to heal HP.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0D5
Effect: 0%
FIRE
status
Solar Array
[ SOLARARRAY ]
#843
This move increases damage of all moves for five turns. Can only be used during harsh sunlight.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x919
Effect: 0%
GRASS
special
Solar Beam
[ SOLARBEAM ]
#844
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C4
Effect: 0%
GRASS
physical
Solar Blade
[ SOLARBLADE ]
#845
The user fills a blade with light energy on the first turn, then attacks on the next turn.
Move Stats
Power: 125
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C4
Effect: 0%
NORMAL
special
Sonic Boom
[ SONICBOOM ]
#846
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Move Stats
Power: 1
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x06A
Effect: 0%
Flags
POISON special
Sludge Bomb
SLUDGEBOMB
Unsanitary sludge is hurled at the target. This may also poison the target.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x005
Effect: 30%
launchermove
#828
POISON special
Sludge Wave
SLUDGEWAVE
The user strikes everything around by swamping the area. This may also poison those hit.
Power
95
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x005
Effect: 10%
#829
ROCK physical
Smack Down
SMACKDOWN
The user throws a stone or a similar projectile to attack. Flying Pokémon fall to the ground when hit.
Power
50
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x11C
Effect: 100%
#830
STEEL physical
Smart Strike
SMARTSTRIKE
The user stabs the target with a sharp horn. This attack never misses.
Power
70
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0A5
contact hornmoves perfectaccuracymove
#831
NORMAL physical
Smelling Salts
SMELLINGSALTS
This move's power is doubled when used on a target with paralysis, but also heals its paralysis.
Power
70
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x07C
contact
#832
POISON special
Smog
SMOG
The target is attacked with a discharge of filthy gases. This may also poison the target.
Power
30
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x005
Effect: 40%
#833
NORMAL status
Smokescreen
SMOKESCREEN
The user releases an obscuring cloud of smoke or ink. This lowers the target's Accuracy.
Power
0
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x047
magiccoat
#834
GRASS physical
Snap Trap
SNAPTRAP
The user snares the target in a snap trap for four to five turns.
Power
35
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x0CF
contact bitemove
#835
DARK special
Snarl
SNARL
The user yells as if ranting about something, lowering the Sp. Atk stat of opposing Pokémon.
Power
55
Accuracy
95
PP
15
Priority
0
Target: SingleNonUser
Func: 0x045
Effect: 100%
soundmove
#836
DARK status
Snatch
SNATCH
The user steals the effects of any attempts to use a healing or stat-changing move.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x0B2
#837
WATER special
Snipe Shot
SNIPESHOT
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x179
highcrit launchermove
#838
NORMAL special
Snore
SNORE
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Power
50
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x011
Effect: 30%
soundmove flinchmove
#839
ICE status
Snowscape
SNOWSCAPE
The user summons a snowstorm, turning the field into a Snowscape for five turns.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x262
#840
FAIRY physical
Snuggle Forever
LETSSNUGGLEFOREVER
The user, Mimikyu, punches the target with full force.
Power
190
Accuracy
0
PP
0
Priority
0
Target: SingleNonUser
Func: 0x000
contact zmove
#501
WATER status
Soak
SOAK
The user shoots a torrent of water at the target and changes the target's type to Water.
Power
0
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: 0x061
magiccoat
#841
NORMAL status
Soft-Boiled
SOFTBOILED
The user restores up to half of their max HP. May also be used in the field to heal HP.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x0D5
healingmove snatchable nonmirror bypassprotect fieldmoves
#842
FIRE status
Solar Array
SOLARARRAY
This move increases damage of all moves for five turns. Can only be used during harsh sunlight.
Power
0
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: 0x919
snatchable bypassprotect
#843
GRASS special
Solar Beam
SOLARBEAM
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Power
120
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0C4
launchermove beammove
#844
GRASS physical
Solar Blade
SOLARBLADE
The user fills a blade with light energy on the first turn, then attacks on the next turn.
Power
125
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0C4
contact slicingmove
#845
NORMAL special
Sonic Boom
SONICBOOM
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Power
1
Accuracy
90
PP
20
Priority
0
Target: SingleNonUser
Func: 0x06A
#846