Showing 1453 moves
Sprinklers
[ SPRINKLERS ]
#1254
The user sprinkles water drops across the field, damaging the opponent and initiating Water Sport.
Move Stats
Power: 30
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: AllNonUser
Func: TBA
Effect: 0%
Flags
Squall Hammer
[ SQUALLHAMMER ]
#1168
The user moves last and hammers the target with a gust of air. This may remove all entry hazards on the field.
Move Stats
Power: 95
Accuracy: 100
PP: 10
Priority: -1
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 50%
Flags
Squeaky Hammer
[ SQUEAKYHAMMER ]
#1146
The user slams the target using it's squeaky hammer. This may also leave the target infatuated.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 20%
Flags
Stabby Swarm
[ STABBYSWARM ]
#871
Traps the target in a swarm of stinging insects for several turns, preventing it from escaping.
Move Stats
Power: 75
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 100%
Flags
Stacking Shot
[ STACKINGSHOT ]
#1161
The user attacks in quick jabs. It becomes stronger the more it's used.
Move Stats
Power: 40
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x091
Effect: 0%
Flags
Stalker
[ STALKER ]
#1264
The user stalks the target, preventing them from escape.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Star Burst
[ STARBURST ]
#1094
The user launches a burst of stars at the target. This may cause the target to flinch.
Move Stats
Power: 110
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00F
Effect: 30%
Flags
Star Crash
[ STARCRASH ]
#1310
The user shrouds itself in starlight and crashes into the target. This damages the user quite a lot.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FB
Effect: 0%
Flags
Star Shot
[ STARSHOT ]
#1449
The user attacks the target quickly using cosmic powers.
Move Stats
Power: 50
Accuracy: 100
PP: 15
Priority: 1
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Stardust
[ STARDUST ]
#1454
A light that envelops everything. If the Pokemon the user has inflicted damage on, already used their moves their abilities are nullified.
Move Stats
Power: 100
Accuracy: 100
PP: 10
Priority: -1
Additional Info
Target: All
Func: TBA
Effect: 0%
Flags
Starfall
[ STARFALL ]
#1277
The user rains down a flurry of tiny meteors on the target. It hits the target two to five times in a row.
Move Stats
Power: 25
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0c0
Effect: 0%
Flags
Starquake
[ STARQUAKE ]
#1465
The user attacks everything around it with a star-shattering quake. It's power varies.
Move Stats
Power: 1
Accuracy: 100
PP: 30
Priority: 0
Additional Info
Target: AllNonUser
Func: TBA
Effect: 0%
Flags
Static Fist
[ STATICFIST ]
#1446
The user pummels the target with a static punch. This may leave the target paralyzed and critical hits land more easily.
Move Stats
Power: 70
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 20%
Flags
Static Tag
[ STATICTAG ]
#1475
The user paralyzes the target and afflicts it with a static tag that deals massive damage after three turns.
Move Stats
Power: 120
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Stealth Rock
[ STEALTHROCK ]
#872
The user lays a trap of levitating stones. The trap hurts opponents that switch into battle.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: OpposingSide
Func: 0x105
Effect: 0%
Steam Eruption
[ STEAMERUPTION ]
#873
Immerses the target in superheated steam. This may also leave the target with a burn.
Move Stats
Power: 110
Accuracy: 95
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 30%
Flags
Steamroller
[ STEAMROLLER ]
#874
The user crushes the target by rolling over it. This may also make the target flinch.
Move Stats
Power: 65
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x010
Effect: 30%
Flags
Steel Beam
[ STEELBEAM ]
#875
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Move Stats
Power: 140
Accuracy: 95
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x215
Effect: 0%
Flags
Steel Roller
[ STEELROLLER ]
#876
The user attacks while destroying temporary terrain. This move fails when there is no terrain.
Move Stats
Power: 130
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x201
Effect: 0%
Flags
Steel Spikes
[ STEELSPIKES ]
#1404
The user lays a trap of levitating steel spikes. The trap hurts opponents that switch into battle.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: OpposingSide
Func: TBA
Effect: 0%
Flags
Sprinklers
SPRINKLERS
The user sprinkles water drops across the field, damaging the opponent and initiating Water Sport.
Power
30
Accuracy
100
PP
10
Priority
0
Target:
AllNonUser
Func:
TBA
WIP
#1254
Squall Hammer
SQUALLHAMMER
The user moves last and hammers the target with a gust of air. This may remove all entry hazards on the field.
Power
95
Accuracy
100
PP
10
Priority
-1
Target:
SingleNonUser
Func:
TBA
Effect:
50%
contact
hammermove
#1168
Squeaky Hammer
SQUEAKYHAMMER
The user slams the target using it's squeaky hammer. This may also leave the target infatuated.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
20%
contact
WIP
hammermove
infatuationmove
#1146
Stabby Swarm
STABBYSWARM
Traps the target in a swarm of stinging insects for several turns, preventing it from escaping.
Power
75
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0CF
Effect:
100%
trappingmove
#871
Stacking Shot
STACKINGSHOT
The user attacks in quick jabs. It becomes stronger the more it's used.
Power
40
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x091
contact
#1161
Stalker
STALKER
The user stalks the target, preventing them from escape.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
perfectaccuracymove
WIP
#1264
Star Burst
STARBURST
The user launches a burst of stars at the target. This may cause the target to flinch.
Power
110
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x00F
Effect:
30%
flinchmove
launchermove
#1094
Star Crash
STARCRASH
The user shrouds itself in starlight and crashes into the target. This damages the user quite a lot.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0FB
contact
RECOILMOVE
#1310
Star Shot
STARSHOT
The user attacks the target quickly using cosmic powers.
Power
50
Accuracy
100
PP
15
Priority
1
Target:
SingleNonUser
Func:
TBA
highprioritymove
#1449
Stardust
STARDUST
A light that envelops everything. If the Pokemon the user has inflicted damage on, already used their moves their abilities are nullified.
Power
100
Accuracy
100
PP
10
Priority
-1
Target:
All
Func:
TBA
WIP
#1454
Starfall
STARFALL
The user rains down a flurry of tiny meteors on the target. It hits the target two to five times in a row.
Power
25
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0c0
multihitmove
contact
#1277
Starquake
STARQUAKE
The user attacks everything around it with a star-shattering quake. It's power varies.
Power
1
Accuracy
100
PP
30
Priority
0
Target:
AllNonUser
Func:
TBA
WIP
#1465
Static Fist
STATICFIST
The user pummels the target with a static punch. This may leave the target paralyzed and critical hits land more easily.
Power
70
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
20%
paralysismove
highcrit
WIP
punchmove
#1446
Static Tag
STATICTAG
The user paralyzes the target and afflicts it with a static tag that deals massive damage after three turns.
Power
120
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
TBA
paralysismove
WIP
#1475
Stealth Rock
STEALTHROCK
The user lays a trap of levitating stones. The trap hurts opponents that switch into battle.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
OpposingSide
Func:
0x105
nonmirror
bypassprotect
magiccoat
hazardmove
#872
Steam Eruption
STEAMERUPTION
Immerses the target in superheated steam. This may also leave the target with a burn.
Power
110
Accuracy
95
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x00A
Effect:
30%
launchermove
burnmove
#873
Steamroller
STEAMROLLER
The user crushes the target by rolling over it. This may also make the target flinch.
Power
65
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x010
Effect:
30%
contact
flinchmove
#874
Steel Beam
STEELBEAM
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Power
140
Accuracy
95
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x215
launchermove
beammove
RECOILMOVE
#875
Steel Roller
STEELROLLER
The user attacks while destroying temporary terrain. This move fails when there is no terrain.
Power
130
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x201
contact
fieldmoves
#876
Steel Spikes
STEELSPIKES
The user lays a trap of levitating steel spikes. The trap hurts opponents that switch into battle.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
OpposingSide
Func:
TBA
hazardmove
#1404